55 lines
No EOL
1.2 KiB
C#
55 lines
No EOL
1.2 KiB
C#
using System;
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using Server;
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using Server.Guilds;
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using Server.Prompts;
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namespace Server.Gumps
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{
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public class GuildNamePrompt : Prompt
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{
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private Mobile m_Mobile;
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private Guild m_Guild;
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public GuildNamePrompt( Mobile m, Guild g )
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{
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m_Mobile = m;
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m_Guild = g;
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}
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public override void OnCancel( Mobile from )
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{
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if ( GuildGump.BadLeader( m_Mobile, m_Guild ) )
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return;
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GuildGump.EnsureClosed( m_Mobile );
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m_Mobile.SendGump( new GuildmasterGump( m_Mobile, m_Guild ) );
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}
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public override void OnResponse( Mobile from, string text )
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{
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if ( GuildGump.BadLeader( m_Mobile, m_Guild ) )
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return;
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text = text.Trim();
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if ( text.Length > 40 )
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text = text.Substring( 0, 40 );
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if ( text.Length > 0 )
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{
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if ( Guild.FindByName( text ) != null )
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{
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m_Mobile.SendMessage( "{0} conflicts with the name of an existing guild.", text );
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}
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else
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{
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m_Guild.Name = text;
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m_Guild.GuildMessage( 1018024, true, text ); // The name of your guild has changed:
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}
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}
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GuildGump.EnsureClosed( m_Mobile );
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m_Mobile.SendGump( new GuildmasterGump( m_Mobile, m_Guild ) );
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}
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}
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} |