AvatarsConquest/Scripts/Items/Addons/BaseAddonContainerDeed.cs

162 lines
4.1 KiB
C#

using System;
using Server;
using Server.Multis;
using Server.Targeting;
using Server.Engines.Craft;
namespace Server.Items
{
[Flipable( 0x14F0, 0x14EF )]
public abstract class BaseAddonContainerDeed : Item, ICraftable
{
public abstract BaseAddonContainer Addon{ get; }
private CraftResource m_Resource;
[CommandProperty( AccessLevel.GameMaster )]
public CraftResource Resource
{
get{ return m_Resource; }
set
{
if ( m_Resource != value )
{
m_Resource = value;
Hue = CraftResources.GetHue( m_Resource );
InvalidateProperties();
}
}
}
public BaseAddonContainerDeed() : base( 0x14F0 )
{
Weight = 1.0;
}
public BaseAddonContainerDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 ); // version
// version 1
writer.Write( (int) m_Resource );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 1:
m_Resource = (CraftResource) reader.ReadInt();
break;
}
}
public override void OnDoubleClick( Mobile from )
{
if ( IsChildOf( from.Backpack ) )
from.Target = new InternalTarget( this );
else
from.SendLocalizedMessage( 1062334 ); // This item must be in your backpack to be used.
}
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
if ( !CraftResources.IsStandard( m_Resource ) )
list.Add( CraftResources.GetLocalizationNumber( m_Resource ) );
}
#region ICraftable
public virtual int OnCraft( int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool, CraftItem craftItem, int resHue )
{
Type resourceType = typeRes;
if ( resourceType == null )
resourceType = craftItem.Resources.GetAt( 0 ).ItemType;
Resource = CraftResources.GetFromType( resourceType );
CraftContext context = craftSystem.GetContext( from );
if ( context != null && context.DoNotColor )
Hue = 0;
return quality;
}
#endregion
private class InternalTarget : Target
{
private BaseAddonContainerDeed m_Deed;
public InternalTarget( BaseAddonContainerDeed deed ) : base( -1, true, TargetFlags.None )
{
m_Deed = deed;
CheckLOS = false;
}
protected override void OnTarget( Mobile from, object targeted )
{
IPoint3D p = targeted as IPoint3D;
Map map = from.Map;
if ( p == null || map == null || m_Deed.Deleted )
return;
if ( m_Deed.IsChildOf( from.Backpack ) )
{
BaseAddonContainer addon = m_Deed.Addon;
addon.Resource = m_Deed.Resource;
Server.Spells.SpellHelper.GetSurfaceTop( ref p );
BaseHouse house = null;
AddonFitResult res = addon.CouldFit( p, map, from, ref house );
if ( res == AddonFitResult.Valid )
addon.MoveToWorld( new Point3D( p ), map );
else if ( res == AddonFitResult.Blocked )
from.SendLocalizedMessage( 500269 ); // You cannot build that there.
else if ( res == AddonFitResult.NotInHouse )
from.SendLocalizedMessage( 500274 ); // You can only place this in a house that you own!
else if ( res == AddonFitResult.DoorsNotClosed )
from.SendMessage( "You must close all house doors before placing this." );
else if ( res == AddonFitResult.DoorTooClose )
from.SendLocalizedMessage( 500271 ); // You cannot build near the door.
else if ( res == AddonFitResult.NoWall )
from.SendLocalizedMessage( 500268 ); // This object needs to be mounted on something.
if ( res == AddonFitResult.Valid )
{
m_Deed.Delete();
house.Addons.Add( addon );
house.AddSecure( from, addon );
}
else
{
addon.Delete();
}
}
else
{
from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
}
}
}
}
}