162 lines
4.1 KiB
C#
162 lines
4.1 KiB
C#
using System;
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using Server;
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using Server.Multis;
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using Server.Targeting;
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using Server.Engines.Craft;
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namespace Server.Items
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{
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[Flipable( 0x14F0, 0x14EF )]
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public abstract class BaseAddonContainerDeed : Item, ICraftable
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{
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public abstract BaseAddonContainer Addon{ get; }
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private CraftResource m_Resource;
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[CommandProperty( AccessLevel.GameMaster )]
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public CraftResource Resource
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{
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get{ return m_Resource; }
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set
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{
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if ( m_Resource != value )
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{
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m_Resource = value;
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Hue = CraftResources.GetHue( m_Resource );
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InvalidateProperties();
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}
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}
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}
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public BaseAddonContainerDeed() : base( 0x14F0 )
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{
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Weight = 1.0;
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}
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public BaseAddonContainerDeed( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 1 ); // version
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// version 1
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writer.Write( (int) m_Resource );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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switch ( version )
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{
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case 1:
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m_Resource = (CraftResource) reader.ReadInt();
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break;
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}
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}
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public override void OnDoubleClick( Mobile from )
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{
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if ( IsChildOf( from.Backpack ) )
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from.Target = new InternalTarget( this );
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else
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from.SendLocalizedMessage( 1062334 ); // This item must be in your backpack to be used.
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}
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public override void GetProperties( ObjectPropertyList list )
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{
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base.GetProperties( list );
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if ( !CraftResources.IsStandard( m_Resource ) )
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list.Add( CraftResources.GetLocalizationNumber( m_Resource ) );
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}
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#region ICraftable
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public virtual int OnCraft( int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool, CraftItem craftItem, int resHue )
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{
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Type resourceType = typeRes;
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if ( resourceType == null )
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resourceType = craftItem.Resources.GetAt( 0 ).ItemType;
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Resource = CraftResources.GetFromType( resourceType );
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CraftContext context = craftSystem.GetContext( from );
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if ( context != null && context.DoNotColor )
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Hue = 0;
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return quality;
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}
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#endregion
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private class InternalTarget : Target
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{
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private BaseAddonContainerDeed m_Deed;
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public InternalTarget( BaseAddonContainerDeed deed ) : base( -1, true, TargetFlags.None )
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{
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m_Deed = deed;
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CheckLOS = false;
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}
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protected override void OnTarget( Mobile from, object targeted )
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{
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IPoint3D p = targeted as IPoint3D;
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Map map = from.Map;
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if ( p == null || map == null || m_Deed.Deleted )
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return;
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if ( m_Deed.IsChildOf( from.Backpack ) )
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{
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BaseAddonContainer addon = m_Deed.Addon;
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addon.Resource = m_Deed.Resource;
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Server.Spells.SpellHelper.GetSurfaceTop( ref p );
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BaseHouse house = null;
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AddonFitResult res = addon.CouldFit( p, map, from, ref house );
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if ( res == AddonFitResult.Valid )
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addon.MoveToWorld( new Point3D( p ), map );
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else if ( res == AddonFitResult.Blocked )
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from.SendLocalizedMessage( 500269 ); // You cannot build that there.
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else if ( res == AddonFitResult.NotInHouse )
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from.SendLocalizedMessage( 500274 ); // You can only place this in a house that you own!
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else if ( res == AddonFitResult.DoorsNotClosed )
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from.SendMessage( "You must close all house doors before placing this." );
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else if ( res == AddonFitResult.DoorTooClose )
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from.SendLocalizedMessage( 500271 ); // You cannot build near the door.
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else if ( res == AddonFitResult.NoWall )
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from.SendLocalizedMessage( 500268 ); // This object needs to be mounted on something.
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if ( res == AddonFitResult.Valid )
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{
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m_Deed.Delete();
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house.Addons.Add( addon );
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house.AddSecure( from, addon );
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}
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else
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{
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addon.Delete();
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}
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}
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else
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{
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from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
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}
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}
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}
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}
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}
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