AvatarsConquest/Scripts/Items/Clothing/MiddleTorso.cs

234 lines
No EOL
4.1 KiB
C#

using System;
namespace Server.Items
{
public abstract class BaseMiddleTorso : BaseClothing
{
public BaseMiddleTorso( int itemID ) : this( itemID, 0 )
{
}
public BaseMiddleTorso( int itemID, int hue ) : base( itemID, Layer.MiddleTorso, hue )
{
}
public BaseMiddleTorso( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Flipable( 0x1541, 0x1542 )]
public class BodySash : BaseMiddleTorso
{
[Constructable]
public BodySash() : this( 0 )
{
}
[Constructable]
public BodySash( int hue ) : base( 0x1541, hue )
{
Weight = 1.0;
}
public BodySash( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Flipable( 0x153d, 0x153e )]
public class FullApron : BaseMiddleTorso
{
[Constructable]
public FullApron() : this( 0 )
{
}
[Constructable]
public FullApron( int hue ) : base( 0x153d, hue )
{
Weight = 4.0;
}
public FullApron( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Flipable( 0x1f7b, 0x1f7c )]
public class Doublet : BaseMiddleTorso
{
[Constructable]
public Doublet() : this( 0 )
{
}
[Constructable]
public Doublet( int hue ) : base( 0x1F7B, hue )
{
Weight = 2.0;
}
public Doublet( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Flipable( 0x1ffd, 0x1ffe )]
public class Surcoat : BaseMiddleTorso
{
[Constructable]
public Surcoat() : this( 0 )
{
}
[Constructable]
public Surcoat( int hue ) : base( 0x1FFD, hue )
{
Weight = 6.0;
}
public Surcoat( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( Weight == 3.0 )
Weight = 6.0;
}
}
[Flipable( 0x1fa1, 0x1fa2 )]
public class Tunic : BaseMiddleTorso
{
[Constructable]
public Tunic() : this( 0 )
{
}
[Constructable]
public Tunic( int hue ) : base( 0x1FA1, hue )
{
Weight = 5.0;
}
public Tunic( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Flipable( 0x1f9f, 0x1fa0 )]
public class JesterSuit : BaseMiddleTorso
{
[Constructable]
public JesterSuit() : this( 0 )
{
}
[Constructable]
public JesterSuit( int hue ) : base( 0x1F9F, hue )
{
Weight = 4.0;
}
public JesterSuit( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}