AvatarsConquest/Scripts/Items/Clothing/OuterLegs.cs

99 lines
No EOL
1.7 KiB
C#

using System;
namespace Server.Items
{
public abstract class BaseOuterLegs : BaseClothing
{
public BaseOuterLegs( int itemID ) : this( itemID, 0 )
{
}
public BaseOuterLegs( int itemID, int hue ) : base( itemID, Layer.OuterLegs, hue )
{
}
public BaseOuterLegs( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Flipable( 0x1516, 0x1531 )]
public class Skirt : BaseOuterLegs
{
[Constructable]
public Skirt() : this( 0 )
{
}
[Constructable]
public Skirt( int hue ) : base( 0x1516, hue )
{
Weight = 4.0;
}
public Skirt( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Flipable( 0x1537, 0x1538 )]
public class Kilt : BaseOuterLegs
{
[Constructable]
public Kilt() : this( 0 )
{
}
[Constructable]
public Kilt( int hue ) : base( 0x1537, hue )
{
Weight = 2.0;
}
public Kilt( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}