AvatarsConquest/Scripts/Items/Construction/Chairs/Chairs.cs

161 lines
No EOL
2.8 KiB
C#

using System;
namespace Server.Items
{
[Furniture]
[Flipable( 0xB4F, 0xB4E, 0xB50, 0xB51 )]
public class FancyWoodenChairCushion : Item
{
[Constructable]
public FancyWoodenChairCushion() : base(0xB4F)
{
Weight = 20.0;
}
public FancyWoodenChairCushion(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if ( Weight == 6.0 )
Weight = 20.0;
}
}
[Furniture]
[Flipable( 0xB53, 0xB52, 0xB54, 0xB55 )]
public class WoodenChairCushion : Item
{
[Constructable]
public WoodenChairCushion() : base(0xB53)
{
Weight = 20.0;
}
public WoodenChairCushion(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if ( Weight == 6.0 )
Weight = 20.0;
}
}
[Furniture]
[Flipable( 0xB57, 0xB56, 0xB59, 0xB58 )]
public class WoodenChair : Item
{
[Constructable]
public WoodenChair() : base(0xB57)
{
Weight = 20.0;
}
public WoodenChair(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if ( Weight == 6.0 )
Weight = 20.0;
}
}
[Furniture]
[Flipable( 0xB5B, 0xB5A, 0xB5C, 0xB5D )]
public class BambooChair : Item
{
[Constructable]
public BambooChair() : base(0xB5B)
{
Weight = 20.0;
}
public BambooChair(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if ( Weight == 6.0 )
Weight = 20.0;
}
}
[DynamicFliping]
[Flipable(0x1218, 0x1219, 0x121A, 0x121B)]
public class StoneChair : Item
{
[Constructable]
public StoneChair() : base(0x1218)
{
Weight = 20;
}
public StoneChair(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}