186 lines
No EOL
4.5 KiB
C#
186 lines
No EOL
4.5 KiB
C#
using System;
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namespace Server.Items
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{
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public class SecretBookDoor : BaseDoor
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{
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[Constructable]
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public SecretBookDoor( DoorFacing facing ) : base( 0x20F8 + (2 * (int)facing), 0x20F9 + (2 * (int)facing), 0x02F, 0x02E, BaseDoor.GetOffset( facing ) )
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{
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}
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public SecretBookDoor( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer ) // Default Serialize method
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader ) // Default Deserialize method
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class SecretStoneDoor1 : BaseDoor
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{
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[Constructable]
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public SecretStoneDoor1( DoorFacing facing ) : base( 0xE8 + (2 * (int)facing), 0xE9 + (2 * (int)facing), 0xED, 0xF4, BaseDoor.GetOffset( facing ) )
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{
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}
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public SecretStoneDoor1( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer ) // Default Serialize method
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader ) // Default Deserialize method
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class SecretDungeonDoor : BaseDoor
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{
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[Constructable]
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public SecretDungeonDoor( DoorFacing facing ) : base( 0x314 + (2 * (int)facing), 0x315 + (2 * (int)facing), 0xED, 0xF4, BaseDoor.GetOffset( facing ) )
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{
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}
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public SecretDungeonDoor( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer ) // Default Serialize method
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader ) // Default Deserialize method
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class SecretStoneDoor2 : BaseDoor
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{
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[Constructable]
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public SecretStoneDoor2( DoorFacing facing ) : base( 0x324 + (2 * (int)facing), 0x325 + (2 * (int)facing), 0xED, 0xF4, BaseDoor.GetOffset( facing ) )
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{
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}
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public SecretStoneDoor2( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer ) // Default Serialize method
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader ) // Default Deserialize method
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class SecretWoodenDoor : BaseDoor
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{
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[Constructable]
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public SecretWoodenDoor( DoorFacing facing ) : base( 0x334 + (2 * (int)facing), 0x335 + (2 * (int)facing), 0xED, 0xF4, BaseDoor.GetOffset( facing ) )
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{
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}
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public SecretWoodenDoor( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer ) // Default Serialize method
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader ) // Default Deserialize method
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class SecretLightWoodDoor : BaseDoor
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{
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[Constructable]
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public SecretLightWoodDoor( DoorFacing facing ) : base( 0x344 + (2 * (int)facing), 0x345 + (2 * (int)facing), 0xED, 0xF4, BaseDoor.GetOffset( facing ) )
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{
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}
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public SecretLightWoodDoor( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer ) // Default Serialize method
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader ) // Default Deserialize method
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class SecretStoneDoor3 : BaseDoor
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{
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[Constructable]
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public SecretStoneDoor3( DoorFacing facing ) : base( 0x354 + (2 * (int)facing), 0x355 + (2 * (int)facing), 0xED, 0xF4, BaseDoor.GetOffset( facing ) )
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{
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}
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public SecretStoneDoor3( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer ) // Default Serialize method
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader ) // Default Deserialize method
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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} |