AvatarsConquest/Scripts/Items/Farming/FarmableCarrot.cs

53 lines
No EOL
909 B
C#

using System;
using Server;
using Server.Network;
namespace Server.Items
{
public class FarmableCarrot : FarmableCrop
{
public static int GetCropID()
{
return 3190;
}
public override Item GetCropObject()
{
Carrot carrot = new Carrot();
carrot.ItemID = Utility.Random( 3191, 2 );
carrot.Amount = 6;
return carrot;
}
public override int GetPickedID()
{
return 3254;
}
[Constructable]
public FarmableCarrot() : base( GetCropID() )
{
Name = "carrots";
}
public FarmableCarrot( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}