AvatarsConquest/Scripts/Items/Farming/FarmableFlax.cs

52 lines
No EOL
869 B
C#

using System;
using Server;
using Server.Network;
namespace Server.Items
{
public class FarmableFlax : FarmableCrop
{
public static int GetCropID()
{
return Utility.Random( 6809, 3 );
}
public override Item GetCropObject()
{
Flax flax = new Flax();
flax.ItemID = 0x1A9C;
return flax;
}
public override int GetPickedID()
{
return 3254;
}
[Constructable]
public FarmableFlax() : base( GetCropID() )
{
Name = "flax";
}
public FarmableFlax( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}