AvatarsConquest/Scripts/Items/Farming/FarmableHoneydewMelon.cs

52 lines
No EOL
895 B
C#

using System;
using Server;
using Server.Network;
namespace Server.Items
{
public class FarmableHoneydewMelon : FarmableCrop
{
public static int GetCropID()
{
return 0x01FC;
}
public override Item GetCropObject()
{
Grapes grape = new Grapes();
grape.ItemID = 0xC74;
return grape;
}
public override int GetPickedID()
{
return 0x0C60;
}
[Constructable]
public FarmableHoneydewMelon() : base( GetCropID() )
{
Name = "honeydew melon";
}
public FarmableHoneydewMelon( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}