AvatarsConquest/Scripts/Items/Jewels/Necklace.cs

167 lines
No EOL
3.1 KiB
C#

using System;
namespace Server.Items
{
public abstract class BaseNecklace : BaseJewel
{
public override int BaseGemTypeNumber{ get{ return 1044241; } } // star sapphire necklace
public BaseNecklace( int itemID ) : base( itemID, Layer.Neck )
{
}
public BaseNecklace( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class Necklace : BaseNecklace
{
[Constructable]
public Necklace() : base( 0x1085 )
{
Weight = 0.1;
}
public Necklace( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class GoldNecklace : BaseNecklace
{
[Constructable]
public GoldNecklace() : base( 0x1088 )
{
Weight = 0.1;
}
public GoldNecklace( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class GoldBeadNecklace : BaseNecklace
{
[Constructable]
public GoldBeadNecklace() : base( 0x1089 )
{
Weight = 0.1;
}
public GoldBeadNecklace( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class SilverNecklace : BaseNecklace
{
[Constructable]
public SilverNecklace() : base( 0x1F08 )
{
Weight = 0.1;
}
public SilverNecklace( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class SilverBeadNecklace : BaseNecklace
{
[Constructable]
public SilverBeadNecklace() : base( 0x1F05 )
{
Weight = 0.1;
}
public SilverBeadNecklace( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}