AvatarsConquest/Scripts/Items/Lights/BrazierTall.cs

36 lines
No EOL
719 B
C#

using System;
using Server;
namespace Server.Items
{
public class BrazierTall : BaseLight
{
public override int LitItemID{ get { return 0x19AA; } }
[Constructable]
public BrazierTall() : base( 0x19AA )
{
Movable = false;
Duration = TimeSpan.Zero; // Never burnt out
Burning = true;
Light = LightType.Circle300;
Weight = 25.0;
}
public BrazierTall( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}