AvatarsConquest/Scripts/Items/Misc/Blocker.cs

106 lines
No EOL
2.1 KiB
C#

using System;
using Server;
using Server.Network;
namespace Server.Items
{
public class Blocker : Item
{
public override int LabelNumber{ get{ return 503057; } } // Impassable!
[Constructable]
public Blocker() : base( 0x21A4 )
{
Movable = false;
}
public Blocker( Serial serial ) : base( serial )
{
}
protected override Packet GetWorldPacketFor( NetState state ) {
Mobile mob = state.Mobile;
if ( mob != null && mob.AccessLevel >= AccessLevel.GameMaster )
return new GMItemPacket( this );
return base.GetWorldPacketFor( state );
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
public sealed class GMItemPacket : Packet
{
public GMItemPacket( Item item ) : base( 0x1A )
{
this.EnsureCapacity( 20 );
// 14 base length
// +2 - Amount
// +2 - Hue
// +1 - Flags
uint serial = (uint)item.Serial.Value;
int itemID = 0x1183;
int amount = item.Amount;
Point3D loc = item.Location;
int x = loc.X;
int y = loc.Y;
int hue = item.Hue;
int flags = item.GetPacketFlags();
int direction = (int)item.Direction;
if ( amount != 0 )
serial |= 0x80000000;
else
serial &= 0x7FFFFFFF;
m_Stream.Write( (uint) serial );
m_Stream.Write( (short) (itemID & 0x7FFF) );
if ( amount != 0 )
m_Stream.Write( (short) amount );
x &= 0x7FFF;
if ( direction != 0 )
x |= 0x8000;
m_Stream.Write( (short) x );
y &= 0x3FFF;
if ( hue != 0 )
y |= 0x8000;
if ( flags != 0 )
y |= 0x4000;
m_Stream.Write( (short) y );
if ( direction != 0 )
m_Stream.Write( (byte) direction );
m_Stream.Write( (sbyte) loc.Z );
if ( hue != 0 )
m_Stream.Write( (ushort) hue );
if ( flags != 0 )
m_Stream.Write( (byte) flags );
}
}
}
}