AvatarsConquest/Scripts/Items/Misc/Plants.cs

437 lines
No EOL
8.1 KiB
C#

using System;
using Server;
namespace Server.Items
{
[Furniture]
public class HousePlantA : Item
{
[Constructable]
public HousePlantA() : base( 0x18B8 )
{
Name = "plant";
Weight = 10.0;
}
public HousePlantA( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
public class HousePlantB : Item
{
[Constructable]
public HousePlantB() : base( 0x18B9 )
{
Name = "plant";
Weight = 10.0;
}
public HousePlantB( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
public class HousePlantC : Item
{
[Constructable]
public HousePlantC() : base( 0x18BA )
{
Name = "plant";
Weight = 10.0;
}
public HousePlantC( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
public class HousePlantD : Item
{
[Constructable]
public HousePlantD() : base( 0x18BB )
{
Name = "plant";
Weight = 10.0;
}
public HousePlantD( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
public class HousePlantE : Item
{
[Constructable]
public HousePlantE() : base( 0x18BC )
{
Name = "plant";
Weight = 10.0;
}
public HousePlantE( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
public class HousePlantF : Item
{
[Constructable]
public HousePlantF() : base( 0x18BD )
{
Name = "plant";
Weight = 10.0;
}
public HousePlantF( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
public class HousePlantG : Item
{
[Constructable]
public HousePlantG() : base( 0x18BE )
{
Name = "plant";
Weight = 10.0;
}
public HousePlantG( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
public class HousePlantH : Item
{
[Constructable]
public HousePlantH() : base( 0x18BF )
{
Name = "plant";
Weight = 10.0;
}
public HousePlantH( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
public class HousePlantI : Item
{
[Constructable]
public HousePlantI() : base( 0x18C0 )
{
Name = "plant";
Weight = 10.0;
}
public HousePlantI( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
public class HousePlantJ : Item
{
[Constructable]
public HousePlantJ() : base( 0x18C1 )
{
Name = "plant";
Weight = 10.0;
}
public HousePlantJ( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
public class HousePlantK : Item
{
[Constructable]
public HousePlantK() : base( 0x18C2 )
{
Name = "plant";
Weight = 10.0;
}
public HousePlantK( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
public class HousePlantL : Item
{
[Constructable]
public HousePlantL() : base( 0x18C3 )
{
Name = "plant";
Weight = 10.0;
}
public HousePlantL( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
public class HousePlantM : Item
{
[Constructable]
public HousePlantM() : base( 0x18C4 )
{
Name = "plant";
Weight = 10.0;
}
public HousePlantM( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
public class HousePlantN : Item
{
[Constructable]
public HousePlantN() : base( 0x18C5 )
{
Name = "plant";
Weight = 10.0;
}
public HousePlantN( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
public class HousePlantO : Item
{
[Constructable]
public HousePlantO() : base( 0x18C6 )
{
Name = "plant";
Weight = 10.0;
}
public HousePlantO( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[Furniture]
public class HousePlantP : Item
{
[Constructable]
public HousePlantP() : base( 0x18C7 )
{
Name = "plant";
Weight = 10.0;
}
public HousePlantP( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}