AvatarsConquest/Scripts/Items/Misc/PlayerBulletinBoards.cs

640 lines
No EOL
16 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using Server;
using Server.Gumps;
using Server.Multis;
using Server.Prompts;
using Server.Mobiles;
using Server.Network;
using Server.ContextMenus;
namespace Server.Items
{
public class PlayerBBSouth : BasePlayerBB
{
public override int LabelNumber{ get{ return 1062421; } } // bulletin board (south)
[Constructable]
public PlayerBBSouth() : base( 0x2311 )
{
Weight = 15.0;
}
public PlayerBBSouth( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class PlayerBBEast : BasePlayerBB
{
public override int LabelNumber{ get{ return 1062420; } } // bulletin board (east)
[Constructable]
public PlayerBBEast() : base( 0x2312 )
{
Weight = 15.0;
}
public PlayerBBEast( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public abstract class BasePlayerBB : Item, ISecurable
{
private PlayerBBMessage m_Greeting;
private List<PlayerBBMessage> m_Messages;
private string m_Title;
private SecureLevel m_Level;
public List<PlayerBBMessage> Messages
{
get{ return m_Messages; }
}
public PlayerBBMessage Greeting
{
get{ return m_Greeting; }
set{ m_Greeting = value; }
}
[CommandProperty( AccessLevel.GameMaster )]
public string Title
{
get{ return m_Title; }
set{ m_Title = value; }
}
[CommandProperty( AccessLevel.GameMaster )]
public SecureLevel Level
{
get{ return m_Level; }
set{ m_Level = value; }
}
public BasePlayerBB( int itemID ) : base( itemID )
{
m_Messages = new List<PlayerBBMessage>();
m_Level = SecureLevel.Anyone;
}
public BasePlayerBB( Serial serial ) : base( serial )
{
}
public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
{
base.GetContextMenuEntries( from, list );
SetSecureLevelEntry.AddTo( from, this, list );
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 );
writer.Write( (int) m_Level );
writer.Write( m_Title );
if ( m_Greeting != null )
{
writer.Write( true );
m_Greeting.Serialize( writer );
}
else
{
writer.Write( false );
}
writer.WriteEncodedInt( m_Messages.Count );
for ( int i = 0; i < m_Messages.Count; ++i )
m_Messages[i].Serialize( writer );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 1:
{
m_Level = (SecureLevel)reader.ReadInt();
goto case 0;
}
case 0:
{
if ( version < 1 )
m_Level = SecureLevel.Anyone;
m_Title = reader.ReadString();
if ( reader.ReadBool() )
m_Greeting = new PlayerBBMessage( reader );
int count = reader.ReadEncodedInt();
m_Messages = new List<PlayerBBMessage>( count );
for ( int i = 0; i < count; ++i )
m_Messages.Add( new PlayerBBMessage( reader ) );
break;
}
}
}
public static bool CheckAccess( BaseHouse house, Mobile from )
{
if ( house.Public || !house.IsAosRules )
return !house.IsBanned( from );
return house.HasAccess( from );
}
public override void OnDoubleClick( Mobile from )
{
BaseHouse house = BaseHouse.FindHouseAt( this );
if ( house == null || !house.IsLockedDown( this ) )
from.SendLocalizedMessage( 1062396 ); // This bulletin board must be locked down in a house to be usable.
else if ( !from.InRange( this.GetWorldLocation(), 2 ) || !from.InLOS( this ) )
from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that.
else if ( CheckAccess( house, from ) )
from.SendGump( new PlayerBBGump( from, house, this, 0 ) );
}
public class PostPrompt : Prompt
{
private int m_Page;
private BaseHouse m_House;
private BasePlayerBB m_Board;
private bool m_Greeting;
public PostPrompt( int page, BaseHouse house, BasePlayerBB board, bool greeting )
{
m_Page = page;
m_House = house;
m_Board = board;
m_Greeting = greeting;
}
public override void OnCancel( Mobile from )
{
OnResponse( from, "" );
}
public override void OnResponse( Mobile from, string text )
{
int page = m_Page;
BaseHouse house = m_House;
BasePlayerBB board = m_Board;
if ( house == null || !house.IsLockedDown( board ) )
{
from.SendLocalizedMessage( 1062396 ); // This bulletin board must be locked down in a house to be usable.
return;
}
else if ( !from.InRange( board.GetWorldLocation(), 2 ) || !from.InLOS( board ) )
{
from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that.
return;
}
else if ( !CheckAccess( house, from ) )
{
from.SendLocalizedMessage( 1062398 ); // You are not allowed to post to this bulletin board.
return;
}
else if ( m_Greeting && !house.IsOwner( from ) )
{
return;
}
text = text.Trim();
if ( text.Length > 255 )
text = text.Substring( 0, 255 );
if ( text.Length > 0 )
{
PlayerBBMessage message = new PlayerBBMessage( DateTime.Now, from, text );
if ( m_Greeting )
{
board.Greeting = message;
}
else
{
board.Messages.Add( message );
if ( board.Messages.Count > 50 )
{
board.Messages.RemoveAt( 0 );
if ( page > 0 )
--page;
}
}
}
from.SendGump( new PlayerBBGump( from, house, board, page ) );
}
}
public class SetTitlePrompt : Prompt
{
private int m_Page;
private BaseHouse m_House;
private BasePlayerBB m_Board;
public SetTitlePrompt( int page, BaseHouse house, BasePlayerBB board )
{
m_Page = page;
m_House = house;
m_Board = board;
}
public override void OnCancel( Mobile from )
{
OnResponse( from, "" );
}
public override void OnResponse( Mobile from, string text )
{
int page = m_Page;
BaseHouse house = m_House;
BasePlayerBB board = m_Board;
if ( house == null || !house.IsLockedDown( board ) )
{
from.SendLocalizedMessage( 1062396 ); // This bulletin board must be locked down in a house to be usable.
return;
}
else if ( !from.InRange( board.GetWorldLocation(), 2 ) || !from.InLOS( board ) )
{
from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that.
return;
}
else if ( !CheckAccess( house, from ) )
{
from.SendLocalizedMessage( 1062398 ); // You are not allowed to post to this bulletin board.
return;
}
text = text.Trim();
if ( text.Length > 255 )
text = text.Substring( 0, 255 );
if ( text.Length > 0 )
board.Title = text;
from.SendGump( new PlayerBBGump( from, house, board, page ) );
}
}
}
public class PlayerBBMessage
{
private DateTime m_Time;
private Mobile m_Poster;
private string m_Message;
[CommandProperty( AccessLevel.GameMaster )]
public DateTime Time
{
get{ return m_Time; }
set{ m_Time = value; }
}
[CommandProperty( AccessLevel.GameMaster )]
public Mobile Poster
{
get{ return m_Poster; }
set{ m_Poster = value; }
}
[CommandProperty( AccessLevel.GameMaster )]
public string Message
{
get{ return m_Message; }
set{ m_Message = value; }
}
public PlayerBBMessage( DateTime time, Mobile poster, string message )
{
m_Time = time;
m_Poster = poster;
m_Message = message;
}
public PlayerBBMessage( GenericReader reader )
{
int version = reader.ReadEncodedInt();
switch ( version )
{
case 0:
{
m_Time = reader.ReadDateTime();
m_Poster = reader.ReadMobile();
m_Message = reader.ReadString();
break;
}
}
}
public void Serialize( GenericWriter writer )
{
writer.WriteEncodedInt( 0 ); // version
writer.Write( m_Time );
writer.Write( m_Poster );
writer.Write( m_Message );
}
}
public class PlayerBBGump : Gump
{
private int m_Page;
private Mobile m_From;
private BaseHouse m_House;
private BasePlayerBB m_Board;
private const int LabelColor = 0x7FFF;
private const int LabelHue = 1153;
public override void OnResponse( NetState sender, RelayInfo info )
{
int page = m_Page;
Mobile from = m_From;
BaseHouse house = m_House;
BasePlayerBB board = m_Board;
if ( house == null || !house.IsLockedDown( board ) )
{
from.SendLocalizedMessage( 1062396 ); // This bulletin board must be locked down in a house to be usable.
return;
}
else if ( !from.InRange( board.GetWorldLocation(), 2 ) || !from.InLOS( board ) )
{
from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that.
return;
}
else if ( !BasePlayerBB.CheckAccess( house, from ) )
{
from.SendLocalizedMessage( 1062398 ); // You are not allowed to post to this bulletin board.
return;
}
switch ( info.ButtonID )
{
case 1: // Post message
{
from.Prompt = new BasePlayerBB.PostPrompt( page, house, board, false );
from.SendLocalizedMessage( 1062397 ); // Please enter your message:
break;
}
case 2: // Set title
{
if ( house.IsOwner( from ) )
{
from.Prompt = new BasePlayerBB.SetTitlePrompt( page, house, board );
from.SendLocalizedMessage( 1062402 ); // Enter new title:
}
break;
}
case 3: // Post greeting
{
if ( house.IsOwner( from ) )
{
from.Prompt = new BasePlayerBB.PostPrompt( page, house, board, true );
from.SendLocalizedMessage( 1062404 ); // Enter new greeting (this will always be the first post):
}
break;
}
case 4: // Scroll up
{
if ( page == 0 )
page = board.Messages.Count;
else
page -= 1;
from.SendGump( new PlayerBBGump( from, house, board, page ) );
break;
}
case 5: // Scroll down
{
page += 1;
page %= board.Messages.Count + 1;
from.SendGump( new PlayerBBGump( from, house, board, page ) );
break;
}
case 6: // Banish poster
{
if ( house.IsOwner( from ) )
{
if ( page >= 1 && page <= board.Messages.Count )
{
PlayerBBMessage message = (PlayerBBMessage)board.Messages[page - 1];
Mobile poster = message.Poster;
if ( poster == null )
{
from.SendGump( new PlayerBBGump( from, house, board, page ) );
return;
}
if ( poster.AccessLevel > AccessLevel.Player && from.AccessLevel <= poster.AccessLevel )
{
from.SendLocalizedMessage( 501354 ); // Uh oh...a bigger boot may be required.
}
else if ( house.IsFriend( poster ) )
{
from.SendLocalizedMessage( 1060750 ); // That person is a friend, co-owner, or owner of this house, and therefore cannot be banished!
}
else if ( poster is PlayerVendor )
{
from.SendLocalizedMessage( 501351 ); // You cannot eject a vendor.
}
else if ( house.Bans.Count >= BaseHouse.MaxBans )
{
from.SendLocalizedMessage( 501355 ); // The ban limit for this house has been reached!
}
else if ( house.IsBanned( poster ) )
{
from.SendLocalizedMessage( 501356 ); // This person is already banned!
}
else if ( poster is BaseCreature && ((BaseCreature)poster).NoHouseRestrictions )
{
from.SendLocalizedMessage( 1062040 ); // You cannot ban that.
}
else
{
if ( !house.Bans.Contains( poster ) )
house.Bans.Add( poster );
from.SendLocalizedMessage( 1062417 ); // That person has been banned from this house.
if ( house.IsInside( poster ) && !BasePlayerBB.CheckAccess( house, poster ) )
poster.MoveToWorld( house.BanLocation, house.Map );
}
}
from.SendGump( new PlayerBBGump( from, house, board, page ) );
}
break;
}
case 7: // Delete message
{
if ( house.IsOwner( from ) )
{
if ( page >= 1 && page <= board.Messages.Count )
board.Messages.RemoveAt( page - 1 );
from.SendGump( new PlayerBBGump( from, house, board, 0 ) );
}
break;
}
case 8: // Post props
{
if ( from.AccessLevel >= AccessLevel.GameMaster )
{
PlayerBBMessage message = board.Greeting;
if ( page >= 1 && page <= board.Messages.Count )
message = (PlayerBBMessage)board.Messages[page - 1];
from.SendGump( new PlayerBBGump( from, house, board, page ) );
from.SendGump( new PropertiesGump( from, message ) );
}
break;
}
}
}
public PlayerBBGump( Mobile from, BaseHouse house, BasePlayerBB board, int page ) : base( 50, 10 )
{
from.CloseGump( typeof( PlayerBBGump ) );
m_Page = page;
m_From = from;
m_House = house;
m_Board = board;
AddPage( 0 );
AddImage( 30, 30, 5400 );
AddButton( 393, 145, 2084, 2084, 4, GumpButtonType.Reply, 0 ); // Scroll up
AddButton( 390, 371, 2085, 2085, 5, GumpButtonType.Reply, 0 ); // Scroll down
AddButton( 32, 183, 5412, 5413, 1, GumpButtonType.Reply, 0 ); // Post message
if ( house.IsOwner( from ) )
{
AddButton( 63, 90, 5601, 5605, 2, GumpButtonType.Reply, 0 );
AddHtmlLocalized( 81, 89, 230, 20, 1062400, LabelColor, false, false ); // Set title
AddButton( 63, 109, 5601, 5605, 3, GumpButtonType.Reply, 0 );
AddHtmlLocalized( 81, 108, 230, 20, 1062401, LabelColor, false, false ); // Post greeting
}
string title = board.Title;
if ( title != null )
AddHtml( 183, 68, 180, 23, title, false, false );
AddHtmlLocalized( 385, 89, 60, 20, 1062409, LabelColor, false, false ); // Post
AddLabel( 440, 89, LabelHue, page.ToString() );
AddLabel( 455, 89, LabelHue, "/" );
AddLabel( 470, 89, LabelHue, board.Messages.Count.ToString() );
PlayerBBMessage message = board.Greeting;
if ( page >= 1 && page <= board.Messages.Count )
message = (PlayerBBMessage)board.Messages[page - 1];
AddImageTiled( 150, 220, 240, 1, 2700 ); // Separator
AddHtmlLocalized( 150, 180, 100, 20, 1062405, 16715, false, false ); // Posted On:
AddHtmlLocalized( 150, 200, 100, 20, 1062406, 16715, false, false ); // Posted By:
if ( message != null )
{
AddHtml( 255, 180, 150, 20, message.Time.ToString( "yyyy-MM-dd HH:mm:ss" ), false, false );
Mobile poster = message.Poster;
string name = ( poster == null ? null : poster.Name );
if ( name == null || (name = name.Trim()).Length == 0 )
name = "Someone";
AddHtml( 255, 200, 150, 20, name, false, false );
string body = message.Message;
if ( body == null )
body = "";
AddHtml( 150, 240, 250, 100, body, false, false );
if ( message != board.Greeting && house.IsOwner( from ) )
{
AddButton( 130, 395, 1209, 1210, 6, GumpButtonType.Reply, 0 );
AddHtmlLocalized( 150, 393, 150, 20, 1062410, LabelColor, false, false ); // Banish Poster
AddButton( 310, 395, 1209, 1210, 7, GumpButtonType.Reply, 0 );
AddHtmlLocalized( 330, 393, 150, 20, 1062411, LabelColor, false, false ); // Delete Message
}
if ( from.AccessLevel >= AccessLevel.GameMaster )
AddButton( 135, 242, 1209, 1210, 8, GumpButtonType.Reply, 0 ); // Post props
}
}
}
}