AvatarsConquest/Scripts/Items/Rares/Elixirs/VigorElixir.cs

35 lines
762 B
C#

using System;
using Server;
namespace Server.Items
{
public class VigorElixir : BaseVigorElixir
{
public override int MinRejuv { get{ return 13; } }
public override int MaxRejuv { get{ return 16; } }
public override double Delay { get{ return 8.0; } }
[Constructable]
public VigorElixir( ) : base( PotionEffect.Vigor )
{
Name = "elixir of vigor";
ItemID = 0x2038;
}
public VigorElixir( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}