AvatarsConquest/Scripts/Items/Rares/Elixirs/WeakManaElixir.cs

41 lines
918 B
C#

using System;
using Server;
namespace Server.Items
{
public class WeakManaElixir : BaseManaElixir
{
public override int MinMana { get{ return 6; } }
public override int MaxMana { get{ return 8; } }
public override double Delay { get{ return 3.0; } }
[Constructable]
public WeakManaElixir( ) : base( PotionEffect.ManaWeak )
{
Name = "elixir of mana";
ItemID = 0x12AD;
}
public override void AddNameProperties( ObjectPropertyList list )
{
base.AddNameProperties( list );
list.Add( 1070722, "Weak" );
}
public WeakManaElixir( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}