AvatarsConquest/Scripts/Items/Resources/Fishing/Fish.cs

47 lines
823 B
C#

using System;
using Server.Network;
using Server.Targeting;
namespace Server.Items
{
public class Fish : Item, ICarvable
{
public void Carve( Mobile from, Item item )
{
base.ScissorHelper( from, new RawFishSteak(), 4 );
}
[Constructable]
public Fish() : this( 1 )
{
}
[Constructable]
public Fish( int amount ) : base( Utility.Random( 0x09CC, 4 ) )
{
Stackable = true;
Weight = 1.0;
Amount = amount;
}
public Fish( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}