AvatarsConquest/Scripts/Items/Shields/WoodenShield.cs

40 lines
898 B
C#

using System;
using Server;
namespace Server.Items
{
public class WoodenShield : BaseShield
{
public override int InitMinHits{ get{ return 20; } }
public override int InitMaxHits{ get{ return 25; } }
public override int ArmorBase{ get{ return 8; } }
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Wood; } }
public override CraftResource DefaultResource{ get{ return CraftResource.Wooden; } }
[Constructable]
public WoodenShield() : base( 0x1B7A )
{
Weight = 5.0;
}
public WoodenShield( Serial serial ) : base(serial)
{
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int)0 );//version
}
}
}