AvatarsConquest/Scripts/Items/Skill Items/Fishing/FishingPole.cs

53 lines
No EOL
1.1 KiB
C#

using System;
using System.Collections;
using Server.Targeting;
using Server.Items;
using Server.Engines.Harvest;
using System.Collections.Generic;
using Server.ContextMenus;
namespace Server.Items
{
public class FishingPole : BaseHarvestTool
{
public override HarvestSystem HarvestSystem{ get{ return Fishing.System; } }
[Constructable]
public FishingPole() : this( 50 )
{
}
[Constructable]
public FishingPole( int uses ) : base( uses, 0x0DC0 )
{
Layer = Layer.OneHanded;
Weight = 8.0;
}
public override void OnDoubleClick( Mobile from )
{
if ( from.Map != Map.Britannia )
from.SendMessage( "You cannot fish here!" );
else
Fishing.System.BeginHarvesting( from, this );
}
public FishingPole( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}