AvatarsConquest/Scripts/Items/Skill Items/Fishing/Sextant.cs

155 lines
No EOL
3.6 KiB
C#

using System;
using Server.Network;
namespace Server.Items
{
public class Sextant : Item
{
[Constructable]
public Sextant() : base( 0x1058 )
{
Weight = 2.0;
}
public Sextant( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
public override void OnDoubleClick( Mobile from )
{
int xLong = 0, yLat = 0;
int xMins = 0, yMins = 0;
bool xEast = false, ySouth = false;
if ( Sextant.Format( from.Location, from.Map, ref xLong, ref yLat, ref xMins, ref yMins, ref xEast, ref ySouth ) )
{
string location = String.Format( "{0}° {1}'{2}, {3}° {4}'{5}", yLat, yMins, ySouth ? "S" : "N", xLong, xMins, xEast ? "E" : "W" );
from.LocalOverheadMessage( MessageType.Regular, from.SpeechHue, false, location );
}
}
public static bool ComputeMapDetails( Map map, int x, int y, out int xCenter, out int yCenter, out int xWidth, out int yHeight )
{
xWidth = 5120; yHeight = 4096;
if ( map == Map.Britannia )
{
if ( x >= 0 && y >= 0 && x < 7168 && y < 4096 )
{
xCenter = 1323; yCenter = 1624;
}
else
{
xCenter = 0; yCenter = 0;
return false;
}
}
else if ( x >= 0 && y >= 0 && x < map.Width && y < map.Height )
{
xCenter = 1323; yCenter = 1624;
}
else
{
xCenter = 0; yCenter = 0;
return false;
}
return true;
}
public static Point3D ReverseLookup( Map map, int xLong, int yLat, int xMins, int yMins, bool xEast, bool ySouth )
{
if ( map == null || map == Map.Internal )
return Point3D.Zero;
int xCenter, yCenter;
int xWidth, yHeight;
if ( !ComputeMapDetails( map, 0, 0, out xCenter, out yCenter, out xWidth, out yHeight ) )
return Point3D.Zero;
double absLong = xLong + ((double)xMins / 60);
double absLat = yLat + ((double)yMins / 60);
if ( !xEast )
absLong = 360.0 - absLong;
if ( !ySouth )
absLat = 360.0 - absLat;
int x, y, z;
x = xCenter + (int)((absLong * xWidth) / 360);
y = yCenter + (int)((absLat * yHeight) / 360);
if ( x < 0 )
x += xWidth;
else if ( x >= xWidth )
x -= xWidth;
if ( y < 0 )
y += yHeight;
else if ( y >= yHeight )
y -= yHeight;
z = map.GetAverageZ( x, y );
return new Point3D( x, y, z );
}
public static bool Format( Point3D p, Map map, ref int xLong, ref int yLat, ref int xMins, ref int yMins, ref bool xEast, ref bool ySouth )
{
if ( map == null || map == Map.Internal )
return false;
int x = p.X, y = p.Y;
int xCenter, yCenter;
int xWidth, yHeight;
if ( !ComputeMapDetails( map, x, y, out xCenter, out yCenter, out xWidth, out yHeight ) )
return false;
double absLong = (double)((x - xCenter) * 360) / xWidth;
double absLat = (double)((y - yCenter) * 360) / yHeight;
if ( absLong > 180.0 )
absLong = -180.0 + (absLong % 180.0);
if ( absLat > 180.0 )
absLat = -180.0 + (absLat % 180.0);
bool east = ( absLong >= 0 ), south = ( absLat >= 0 );
if ( absLong < 0.0 )
absLong = -absLong;
if ( absLat < 0.0 )
absLat = -absLat;
xLong = (int)absLong;
yLat = (int)absLat;
xMins = (int)((absLong % 1.0) * 60);
yMins = (int)((absLat % 1.0) * 60);
xEast = east;
ySouth = south;
return true;
}
}
}