AvatarsConquest/Scripts/Items/Skill Items/Instruments/Flute.cs

33 lines
No EOL
604 B
C#

using System;
namespace Server.Items
{
public class Flute : BaseInstrument
{
[Constructable]
public Flute() : base( 0x134E, 0x504, 0x503 )
{
Name = "flute";
Weight = 2.0;
ItemID = Utility.RandomList( 0x134E, 0x136F );
}
public Flute( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}