AvatarsConquest/Scripts/Items/Skill Items/Tinkering/ClockFrame.cs

39 lines
No EOL
689 B
C#

using System;
using Server;
namespace Server.Items
{
[Flipable( 0x104D, 0x104E )]
public class ClockFrame : Item
{
[Constructable]
public ClockFrame() : this( 1 )
{
}
[Constructable]
public ClockFrame( int amount ) : base( 0x104D )
{
Stackable = true;
Amount = amount;
Weight = 2.0;
}
public ClockFrame( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}