114 lines
No EOL
2.5 KiB
C#
114 lines
No EOL
2.5 KiB
C#
using System;
|
|
using Server.Mobiles;
|
|
|
|
namespace Server.Items
|
|
{
|
|
[Flipable( 0x028F, 0x0290 )]
|
|
public class FireColumnTrap : BaseTrap
|
|
{
|
|
[Constructable]
|
|
public FireColumnTrap() : base( 0x028F )
|
|
{
|
|
Name = "fire trap";
|
|
|
|
m_MinDamage = 10;
|
|
m_MaxDamage = 40;
|
|
|
|
m_WarningFlame = true;
|
|
}
|
|
|
|
public override bool PassivelyTriggered{ get{ return true; } }
|
|
public override TimeSpan PassiveTriggerDelay{ get{ return TimeSpan.FromSeconds( 2.0 ); } }
|
|
public override int PassiveTriggerRange{ get{ return 3; } }
|
|
public override TimeSpan ResetDelay{ get{ return TimeSpan.FromSeconds( 0.5 ); } }
|
|
|
|
private int m_MinDamage;
|
|
|
|
[CommandProperty( AccessLevel.GameMaster )]
|
|
public virtual int MinDamage
|
|
{
|
|
get { return m_MinDamage; }
|
|
set { m_MinDamage = value; }
|
|
}
|
|
|
|
private int m_MaxDamage;
|
|
|
|
[CommandProperty( AccessLevel.GameMaster )]
|
|
public virtual int MaxDamage
|
|
{
|
|
get { return m_MaxDamage; }
|
|
set { m_MaxDamage = value; }
|
|
}
|
|
|
|
private bool m_WarningFlame;
|
|
|
|
[CommandProperty( AccessLevel.GameMaster )]
|
|
public virtual bool WarningFlame
|
|
{
|
|
get { return m_WarningFlame; }
|
|
set { m_WarningFlame = value; }
|
|
}
|
|
|
|
public override void OnTrigger( Mobile from )
|
|
{
|
|
base.OnTrigger( from );
|
|
|
|
if ( WarningFlame )
|
|
DoEffect();
|
|
|
|
if ( from.Alive && CheckRange( from.Location, 0 ) )
|
|
{
|
|
Spells.SpellHelper.Damage( TimeSpan.FromSeconds( 0.5 ), from, from, Utility.RandomMinMax( MinDamage, MaxDamage ) );
|
|
|
|
if ( !WarningFlame )
|
|
DoEffect();
|
|
}
|
|
}
|
|
|
|
private void DoEffect()
|
|
{
|
|
Effects.SendLocationParticles( EffectItem.Create( Location, Map, EffectItem.DefaultDuration ), 0x3709, 10, 30, 5052 );
|
|
Effects.PlaySound( Location, Map, 0x225 );
|
|
}
|
|
|
|
public FireColumnTrap( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 1 ); // version
|
|
|
|
writer.Write( m_WarningFlame );
|
|
writer.Write( m_MinDamage );
|
|
writer.Write( m_MaxDamage );
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
|
|
switch ( version )
|
|
{
|
|
case 1:
|
|
{
|
|
m_WarningFlame = reader.ReadBool();
|
|
m_MinDamage = reader.ReadInt();
|
|
m_MaxDamage = reader.ReadInt();
|
|
break;
|
|
}
|
|
}
|
|
|
|
if ( version == 0 )
|
|
{
|
|
m_WarningFlame = true;
|
|
m_MinDamage = 10;
|
|
m_MaxDamage = 40;
|
|
}
|
|
}
|
|
}
|
|
} |