107 lines
No EOL
2.6 KiB
C#
107 lines
No EOL
2.6 KiB
C#
using System;
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using Server;
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using Server.Network;
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using Server.Mobiles;
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using Server.Engines.PartySystem;
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namespace Server.Misc
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{
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public class ProtocolExtensions
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{
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private static PacketHandler[] m_Handlers = new PacketHandler[0x100];
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public static void Initialize()
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{
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PacketHandlers.Register( 0xF0, 0, false, new OnPacketReceive( DecodeBundledPacket ) );
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Register( 0x00, true, new OnPacketReceive( QueryPartyLocations ) );
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}
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public static void QueryPartyLocations( NetState state, PacketReader pvSrc )
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{
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Mobile from = state.Mobile;
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Party party = Party.Get( from );
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if ( party != null )
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{
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AckPartyLocations ack = new AckPartyLocations( from, party );
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if ( ack.UnderlyingStream.Length > 8 )
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state.Send( ack );
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}
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}
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public static void Register( int packetID, bool ingame, OnPacketReceive onReceive )
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{
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m_Handlers[packetID] = new PacketHandler( packetID, 0, ingame, onReceive );
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}
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public static PacketHandler GetHandler( int packetID )
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{
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if ( packetID >= 0 && packetID < m_Handlers.Length )
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return m_Handlers[packetID];
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return null;
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}
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public static void DecodeBundledPacket( NetState state, PacketReader pvSrc )
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{
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int packetID = pvSrc.ReadByte();
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PacketHandler ph = GetHandler( packetID );
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if ( ph != null )
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{
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if ( ph.Ingame && state.Mobile == null )
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{
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Console.WriteLine( "Client: {0}: Sent ingame packet (0xF0x{1:X2}) before having been attached to a mobile", state, packetID );
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state.Dispose();
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}
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else if ( ph.Ingame && state.Mobile.Deleted )
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{
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state.Dispose();
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}
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else
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{
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ph.OnReceive( state, pvSrc );
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}
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}
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}
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}
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public abstract class ProtocolExtension : Packet
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{
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public ProtocolExtension( int packetID, int capacity ) : base( 0xF0 )
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{
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EnsureCapacity( 4 + capacity );
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m_Stream.Write( (byte) packetID );
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}
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}
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public class AckPartyLocations : ProtocolExtension
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{
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public AckPartyLocations( Mobile from, Party party ) : base( 0x01, ((party.Members.Count - 1) * 9) + 4 )
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{
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for ( int i = 0; i < party.Members.Count; ++i )
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{
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PartyMemberInfo pmi = (PartyMemberInfo)party.Members[i];
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if ( pmi == null || pmi.Mobile == from )
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continue;
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Mobile mob = pmi.Mobile;
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if ( Utility.InUpdateRange( from, mob ) && from.CanSee( mob ) )
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continue;
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m_Stream.Write( (int) mob.Serial );
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m_Stream.Write( (short) mob.X );
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m_Stream.Write( (short) mob.Y );
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m_Stream.Write( (byte) (mob.Map == null ? 0 : mob.Map.MapID) );
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}
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m_Stream.Write( (int) 0 );
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}
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}
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} |