147 lines
No EOL
3.3 KiB
C#
147 lines
No EOL
3.3 KiB
C#
using Server.Accounting;
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using Server.Commands.Generic;
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using Server.Commands;
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using Server.Items;
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using Server.Misc;
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using Server.Mobiles;
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using Server.Network;
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using Server.Regions;
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using Server.Spells;
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using Server.Targeting;
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using Server;
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using System.Collections.Generic;
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using System.Collections;
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using System.IO;
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using System.Text;
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using System;
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namespace Server.Items
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{
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public class TaskManager : Item
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{
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[Constructable]
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public TaskManager () : base( 0x0EDE )
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{
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Movable = false;
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Name = "Task Manager";
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Visible = false;
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TaskTimer thisTimer = new TaskTimer( this );
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thisTimer.Start();
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}
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public TaskManager(Serial serial) : base(serial)
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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FirstTimer thisTimer = new FirstTimer( this );
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thisTimer.Start();
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}
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public class TaskTimer : Timer
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{
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private Item i_item;
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public TaskTimer( Item task ) : base( TimeSpan.FromMinutes( 60.0 ) )
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{
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Priority = TimerPriority.OneMinute;
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i_item = task;
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}
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protected override void OnTick()
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{
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TaskTimer thisTimer = new TaskTimer( i_item );
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thisTimer.Start();
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RunThis( i_item );
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}
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}
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public class FirstTimer : Timer
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{
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private Item i_item;
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public FirstTimer( Item task ) : base( TimeSpan.FromSeconds( 10.0 ) )
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{
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Priority = TimerPriority.OneSecond;
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i_item = task;
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}
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protected override void OnTick()
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{
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TaskTimer thisTimer = new TaskTimer( i_item );
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thisTimer.Start();
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RunThis( i_item );
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}
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}
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public static void RunThis( Item item )
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{
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TaskTimer thisTimer = new TaskTimer( item );
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thisTimer.Start();
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// ************************************************************************************
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ArrayList citizens = new ArrayList();
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foreach ( Mobile citizen in World.Mobiles.Values )
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if ( citizen is Citizen )
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{
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if ( citizen != null )
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{
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citizens.Add( citizen );
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}
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}
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for ( int i = 0; i < citizens.Count; ++i )
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{
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Mobile person = ( Mobile )citizens[ i ];
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person.Delete();
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}
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// ************************************************************************************
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ArrayList camps = new ArrayList();
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foreach ( Item camp in World.Items.Values )
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if ( camp is CampAAddon || camp is CampBAddon || camp is CampCAddon || camp is CampDAddon )
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{
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if ( camp != null )
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{
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camps.Add( camp );
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}
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}
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for ( int i = 0; i < camps.Count; ++i )
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{
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Item fire = ( Item )camps[ i ];
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fire.Delete();
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}
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// ************************************************************************************
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ArrayList traps = new ArrayList();
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foreach ( Item trap in World.Items.Values )
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{
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if ( trap is BaseTrap )
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{
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traps.Add( trap );
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}
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}
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for ( int i = 0; i < traps.Count; ++i )
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{
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BaseTrap trapped = ( BaseTrap )traps[ i ];
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}
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// ************************************************************************************
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}
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}
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} |