AvatarsConquest/Scripts/Mobiles/Animals/Birds/Bird.cs

74 lines
No EOL
1.5 KiB
C#

using System;
using Server;
using Server.Misc;
namespace Server.Mobiles
{
[CorpseName( "a bird corpse" )]
public class Bird : BaseCreature
{
[Constructable]
public Bird() : base( AIType.AI_Timid, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
{
if ( Utility.RandomBool() )
{
Hue = 0x901;
switch ( Utility.Random( 3 ) )
{
case 0: Name = "a crow"; break;
case 2: Name = "a raven"; break;
case 1: Name = "a magpie"; break;
}
}
else
{
Hue = Utility.RandomBirdHue();
Name = NameList.RandomName( "bird" );
}
Body = 6;
BaseSoundID = 0x1B;
VirtualArmor = Utility.RandomMinMax( 0, 6 );
SetStr( 10 );
SetDex( 25, 35 );
SetInt( 10 );
SetDamage( 0 );
SetSkill( SkillName.HandToHand, 4.2, 6.4 );
SetSkill( SkillName.Tactics, 4.0, 6.0 );
SetSkill( SkillName.MagicResist, 4.0, 5.0 );
Fame = 0;
Karma = 0;
}
public override MeatType MeatType{ get{ return MeatType.Bird; } }
public override int Meat{ get{ return 1; } }
public override int Feathers{ get{ return 25; } }
public Bird( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( Hue == 0 )
Hue = Utility.RandomBirdHue();
}
}
}