AvatarsConquest/Scripts/Mobiles/Animals/Birds/Turkey.cs

58 lines
No EOL
1.1 KiB
C#

using System;
using Server.Mobiles;
namespace Server.Mobiles
{
[CorpseName( "a turkey corpse" )]
public class Turkey : BaseCreature
{
[Constructable]
public Turkey() : base( AIType.AI_Timid, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
{
Name = "a turkey";
Body = 306;
BaseSoundID = 0x6E;
SetStr( 15 );
SetDex( 15 );
SetInt( 5 );
SetHits( 15 );
SetMana( 0 );
SetDamage( 3 );
SetSkill( SkillName.MagicResist, 5.0 );
SetSkill( SkillName.Tactics, 15.0 );
SetSkill( SkillName.HandToHand, 15.0 );
Fame = 200;
Karma = 0;
VirtualArmor = 5;
}
public override int Meat{ get{ return 5; } }
public override MeatType MeatType{ get{ return MeatType.BigBird; } }
public override int Feathers{ get{ return 35; } }
public Turkey(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}