AvatarsConquest/Scripts/Mobiles/Animals/Felines/Tiger.cs

56 lines
No EOL
1.1 KiB
C#

using System;
using Server.Mobiles;
namespace Server.Mobiles
{
[CorpseName( "a tiger corpse" )]
public class Tiger : BaseCreature
{
[Constructable]
public Tiger() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
{
Name = "a tiger";
Body = 327;
BaseSoundID = 0x0B2;
SetStr( 126, 155 );
SetDex( 81, 105 );
SetInt( 16, 40 );
SetHits( 76, 93 );
SetMana( 0 );
SetDamage( 8, 13 );
SetSkill( SkillName.MagicResist, 25.1, 40.0 );
SetSkill( SkillName.Tactics, 70.1, 100.0 );
SetSkill( SkillName.HandToHand, 45.1, 70.0 );
Fame = 1000;
Karma = 0;
VirtualArmor = 24;
}
public override int Meat{ get{ return 2; } }
public override int Hides{ get{ return 14; } }
public Tiger(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}