AvatarsConquest/Scripts/Mobiles/Animals/Pets/PackLlama.cs

129 lines
No EOL
2.6 KiB
C#

using System;
using System.Collections.Generic;
using Server.Mobiles;
using Server.Items;
using Server.ContextMenus;
namespace Server.Mobiles
{
[CorpseName("a llama corpse")]
public class PackLlama : BaseCreature
{
[Constructable]
public PackLlama() : base( AIType.AI_Timid, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
{
Name = "a pack llama";
Body = 292;
BaseSoundID = 0x3F3;
Invulnerable = true;
SetStr( 52, 80 );
SetDex( 36, 55 );
SetInt( 16, 30 );
SetHits( 50 );
SetStam( 86, 105 );
SetMana( 0 );
SetDamage( 2, 6 );
SetSkill( SkillName.MagicResist, 15.1, 20.0 );
SetSkill( SkillName.Tactics, 19.2, 29.0 );
SetSkill( SkillName.HandToHand, 19.2, 29.0 );
Fame = 0;
Karma = 200;
ControlSlots = 2;
VirtualArmor = 16;
Container pack = Backpack;
if ( pack != null )
pack.Delete();
pack = new StrongBackpack();
pack.Movable = false;
AddItem( pack );
}
public override int Meat{ get{ return 1; } }
public PackLlama( Serial serial ) : base( serial )
{
}
#region Pack Animal Methods
public override bool OnBeforeDeath()
{
if ( !base.OnBeforeDeath() )
return false;
PackAnimal.CombineBackpacks( this );
return true;
}
public override DeathMoveResult GetInventoryMoveResultFor( Item item )
{
return DeathMoveResult.MoveToCorpse;
}
public override bool IsSnoop( Mobile from )
{
if ( PackAnimal.CheckAccess( this, from ) )
return false;
return base.IsSnoop( from );
}
public override bool OnDragDrop( Mobile from, Item item )
{
if ( PackAnimal.CheckAccess( this, from ) )
{
AddToBackpack( item );
return true;
}
return base.OnDragDrop( from, item );
}
public override bool CheckNonlocalDrop( Mobile from, Item item, Item target )
{
return PackAnimal.CheckAccess( this, from );
}
public override bool CheckNonlocalLift( Mobile from, Item item )
{
return PackAnimal.CheckAccess( this, from );
}
public override void OnDoubleClick( Mobile from )
{
PackAnimal.TryPackOpen( this, from );
}
public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
{
base.GetContextMenuEntries( from, list );
PackAnimal.GetContextMenuEntries( this, from, list );
}
#endregion
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}