65 lines
No EOL
1.4 KiB
C#
65 lines
No EOL
1.4 KiB
C#
using System;
|
|
using System.Collections;
|
|
using Server.Misc;
|
|
using Server.Items;
|
|
using Server.Targeting;
|
|
|
|
namespace Server.Mobiles
|
|
{
|
|
[CorpseName( "a devilish corpse" )]
|
|
public class MinionWarrior : BaseCreature
|
|
{
|
|
[Constructable]
|
|
public MinionWarrior() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
|
|
{
|
|
Name = "a minion warrior";
|
|
Body = 338;
|
|
BaseSoundID = 0x45A;
|
|
Clan = Clan.Demonic;
|
|
|
|
SetStr( 111, 145 );
|
|
SetDex( 101, 135 );
|
|
SetInt( 86, 110 );
|
|
|
|
SetHits( 67, 87 );
|
|
|
|
SetDamage( 5, 15 );
|
|
|
|
SetSkill( SkillName.MagicResist, 70.1, 85.0 );
|
|
SetSkill( SkillName.Swords, 70.1, 95.0 );
|
|
SetSkill( SkillName.Tactics, 85.1, 100.0 );
|
|
|
|
Fame = 2500;
|
|
Karma = -2500;
|
|
|
|
VirtualArmor = 34;
|
|
|
|
PackItem( new Scimitar() );
|
|
PackItem( new Buckler() );
|
|
}
|
|
|
|
public override void GenerateLoot()
|
|
{
|
|
AddLoot( LootPack.Meager, 2 );
|
|
}
|
|
|
|
public override bool CanRummageCorpses{ get{ return true; } }
|
|
public override int Meat{ get{ return 1; } }
|
|
|
|
public MinionWarrior( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
writer.Write( (int) 0 );
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
} |