AvatarsConquest/Scripts/Mobiles/Dragons/Wyvern.cs

92 lines
No EOL
1.8 KiB
C#

using System;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "a wyvern corpse" )]
public class Wyvern : BaseCreature
{
[Constructable]
public Wyvern () : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "a wyvern";
Body = 88;
BaseSoundID = 362;
SetStr( 202, 240 );
SetDex( 153, 172 );
SetInt( 51, 90 );
SetHits( 125, 141 );
SetDamage( 8, 19 );
SetSkill( SkillName.Poisoning, 60.1, 80.0 );
SetSkill( SkillName.MagicResist, 65.1, 80.0 );
SetSkill( SkillName.Tactics, 65.1, 90.0 );
SetSkill( SkillName.HandToHand, 65.1, 80.0 );
Fame = 4000;
Karma = -4000;
VirtualArmor = 40;
PackItem( new LesserPoisonPotion() );
}
public override void GenerateLoot()
{
AddLoot( LootPack.Average );
AddLoot( LootPack.Meager );
AddLoot( LootPack.MedScrolls );
}
public override bool ReacquireOnMovement{ get{ return true; } }
public override Poison PoisonImmune{ get{ return Poison.Deadly; } }
public override Poison HitPoison{ get{ return Poison.Deadly; } }
public override int Meat{ get{ return 10; } }
public override int Hides{ get{ return 20; } }
public override int GetAttackSound()
{
return 713;
}
public override int GetAngerSound()
{
return 718;
}
public override int GetDeathSound()
{
return 716;
}
public override int GetHurtSound()
{
return 721;
}
public override int GetIdleSound()
{
return 725;
}
public Wyvern( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}