AvatarsConquest/Scripts/Mobiles/Plants/Shambler.cs

57 lines
No EOL
1.1 KiB
C#

using System;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "a plant corpse" )]
public class Shambler : BaseCreature
{
[Constructable]
public Shambler() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "a shambler";
Body = 125;
BaseSoundID = 442;
SetStr( 96, 120 );
SetDex( 91, 115 );
SetInt( 21, 45 );
SetHits( 58, 72 );
SetDamage( 5, 7 );
SetSkill( SkillName.MagicResist, 75.1, 100.0 );
SetSkill( SkillName.Tactics, 55.1, 80.0 );
SetSkill( SkillName.HandToHand, 55.1, 75.0 );
Fame = 450;
Karma = -450;
VirtualArmor = 28;
PackItem( new WoodBoard( 4 ) );
}
public override void GenerateLoot()
{
AddLoot( LootPack.Meager );
}
public Shambler( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}