AvatarsConquest/Scripts/Mobiles/Reptilians/Sakkhra.cs

76 lines
No EOL
1.7 KiB
C#

using System;
using System.Collections;
using Server.Items;
using Server.Targeting;
using Server.Misc;
namespace Server.Mobiles
{
[CorpseName( "a reptilian corpse" )]
public class Sakkhra : BaseCreature
{
public override InhumanSpeech SpeechType{ get{ return InhumanSpeech.Lizardman; } }
[Constructable]
public Sakkhra() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = NameList.RandomName( "lizardman" );
HiddenTitle = "the sakkhra";
Body = Utility.RandomList( 168, 170 );
BaseSoundID = 417;
SetStr( 154, 192 );
SetDex( 138, 168 );
SetInt( 58, 96 );
SetHits( 93, 115 );
SetDamage( 8, 11 );
SetSkill( SkillName.MagicResist, 56.2, 96.0 );
SetSkill( SkillName.Tactics, 88.2, 128.0 );
SetSkill( SkillName.HandToHand, 80.2, 112.0 );
Fame = 2400;
Karma = -2400;
VirtualArmor = 45;
if ( Body == 168 )
{
PackItem( new WoodenShield() );
PackItem( new Halberd() );
}
else if ( Body == 170 )
{
PackItem( new WoodenShield() );
PackItem( new Mace() );
}
}
public override void GenerateLoot()
{
AddLoot( LootPack.Average );
}
public override bool CanRummageCorpses{ get{ return true; } }
public override int Meat{ get{ return 1; } }
public override int Hides{ get{ return 12; } }
public Sakkhra( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}