AvatarsConquest/Scripts/Mobiles/Towns/Citizens/CampCAddon.cs

221 lines
No EOL
7 KiB
C#

using System;
using Server;
using Server.Items;
using System.Collections;
using Server.Mobiles;
namespace Server.Items
{
public class CampCAddon : BaseAddon
{
private bool m_Sitting;
private bool m_North;
private bool m_South;
private bool m_East;
private bool m_West;
private static int[,] m_AddOnSimpleComponents = new int[,] {
{7135, -3, -2, 0}, // LOGS
{7138, 2, 1, 0}, // LOGS
{Utility.RandomList(749,2200), -3, 2, 0}, // WAGON
{Utility.RandomList(750,2169), -1, -3, 0}, // WAGON
{2861, -1, 3, 0}, // BENCH
{2861, 1, -3, 0}, // BENCH
{2860, -3, 0, 0}, // BENCH
{2860, 3, 0, 0}, // BENCH
};
[ Constructable ]
public CampCAddon()
{
Weight = -2.0;
int wagon = Utility.Random(3);
int logs = Utility.Random(3);
m_Sitting = true;
if ( Utility.RandomMinMax(1,3) == 1 )
m_Sitting = false;
m_North = true;
m_South = true;
m_East = true;
m_West = true;
int c = 0;
int d = 0;
int e = 0;
bool doit = true;
for (int i = 0; i < m_AddOnSimpleComponents.Length / 4; i++)
{
c++;
if ( m_AddOnSimpleComponents[i,0] == 749 || m_AddOnSimpleComponents[i,0] == 750 || m_AddOnSimpleComponents[i,0] == 2169 || m_AddOnSimpleComponents[i,0] == 2200 )
{
if ( wagon == 1 && ( m_AddOnSimpleComponents[i,0] == 749 || m_AddOnSimpleComponents[i,0] == 2200 ) )
AddComponent( new AddonComponent( m_AddOnSimpleComponents[i,0] ), m_AddOnSimpleComponents[i,1], m_AddOnSimpleComponents[i,2], m_AddOnSimpleComponents[i,3] );
else if ( wagon == 2 && ( m_AddOnSimpleComponents[i,0] == 750 || m_AddOnSimpleComponents[i,0] == 2169 ) )
AddComponent( new AddonComponent( m_AddOnSimpleComponents[i,0] ), m_AddOnSimpleComponents[i,1], m_AddOnSimpleComponents[i,2], m_AddOnSimpleComponents[i,3] );
}
else if ( m_AddOnSimpleComponents[i,0] == 7135 || m_AddOnSimpleComponents[i,0] == 7138 )
{
if ( logs == 1 && m_AddOnSimpleComponents[i,0] == 7135 )
AddComponent( new AddonComponent( m_AddOnSimpleComponents[i,0] ), m_AddOnSimpleComponents[i,1], m_AddOnSimpleComponents[i,2], m_AddOnSimpleComponents[i,3] );
else if ( logs == 2 && m_AddOnSimpleComponents[i,0] == 7138 )
AddComponent( new AddonComponent( m_AddOnSimpleComponents[i,0] ), m_AddOnSimpleComponents[i,1], m_AddOnSimpleComponents[i,2], m_AddOnSimpleComponents[i,3] );
}
else if ( m_Sitting )
{
doit = true;
if ( d < 4 ){ if ( Utility.RandomMinMax(1,4) == 1 ){ doit = false; } }
else if ( d < 3 ){ if ( Utility.RandomMinMax(1,3) == 1 ){ doit = false; } }
else if ( d < 2 ){ if ( Utility.RandomBool() ){ doit = false; } }
if ( e == 0 && c == 7 ){ doit = true; }
if ( e == 1 && c == 8 ){ doit = true; }
if ( !doit )
{
d++;
if ( c == 5 ){ m_North = false; }
else if ( c == 6 ){ m_South = false; }
else if ( c == 7 ){ m_East = false; }
else if ( c == 8 ){ m_West = false; }
}
else
{
e++;
AddonComponent ac = new AddonComponent( m_AddOnSimpleComponents[i,0] );
ac.Weight = -2.0;
AddComponent( ac, m_AddOnSimpleComponents[i,1], m_AddOnSimpleComponents[i,2], m_AddOnSimpleComponents[i,3] );
}
}
}
AddComplexComponent( (BaseAddon) this, 996, 0, 0, 0, 0, 0, "fire", 1);
}
public override void OnAfterSpawn()
{
base.OnAfterSpawn();
int mod = 0;
RemoveCitizens();
BaseCreature north = new CitizenNorth();
BaseCreature south = new CitizenSouth();
BaseCreature east = new CitizenEast();
BaseCreature west = new CitizenWest();
if ( !m_Sitting )
{
north.Delete(); north = new AdventurerNorth();
south.Delete(); south = new AdventurerSouth();
east.Delete(); east = new AdventurerEast();
west.Delete(); west = new AdventurerWest();
if ( Utility.RandomBool() )
{
mod = 1;
BaseMount mountN = new Horse(); if ( Utility.RandomMinMax(1,20) == 1 ){ mountN.Delete(); mountN = new Llama(); }
mountN.Rider = north;
north.Direction = Direction.North;
BaseMount mountS = new Horse(); if ( Utility.RandomMinMax(1,20) == 1 ){ mountS.Delete(); mountS = new Llama(); }
mountS.Rider = south;
south.Direction = Direction.South;
BaseMount mountE = new Horse(); if ( Utility.RandomMinMax(1,20) == 1 ){ mountE.Delete(); mountE = new Llama(); }
mountE.Rider = east;
east.Direction = Direction.East;
BaseMount mountW = new Horse(); if ( Utility.RandomMinMax(1,20) == 1 ){ mountW.Delete(); mountW = new Llama(); }
mountW.Rider = west;
west.Direction = Direction.West;
}
}
north.MoveToWorld( new Point3D( X-1, Y+3+mod, Z ), Map );
south.MoveToWorld( new Point3D( X+1, Y-3-mod, Z ), Map );
east.MoveToWorld( new Point3D( X-3-mod, Y, Z ), Map );
west.MoveToWorld( new Point3D( X+3+mod, Y, Z ), Map );
north.RangeHome = 0;
north.Home = north.Location;
north.OnAfterSpawn();
if ( !m_North ){ north.Delete(); }
south.RangeHome = 0;
south.Home = south.Location;
south.OnAfterSpawn();
if ( !m_South ){ south.Delete(); }
east.RangeHome = 0;
east.Home = east.Location;
east.OnAfterSpawn();
if ( !m_East ){ east.Delete(); }
west.RangeHome = 0;
west.Home = west.Location;
west.OnAfterSpawn();
if ( !m_West ){ west.Delete(); }
}
public CampCAddon( Serial serial ) : base( serial )
{
}
public override void OnDelete()
{
RemoveCitizens();
base.OnDelete();
}
public void RemoveCitizens()
{
ArrayList list = new ArrayList();
foreach ( Mobile m in this.GetMobilesInRange( 8 ) )
{
if ( m is Citizen )
list.Add( m );
}
for ( int i = 0; i < list.Count; ++i )
{
Mobile from = (Mobile)list[i];
from.Delete();
}
}
private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource)
{
AddComplexComponent(addon, item, xoffset, yoffset, zoffset, hue, lightsource, null, 1);
}
private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource, string name, int amount)
{
AddonComponent ac;
ac = new AddonComponent(item);
ac.Weight = -2.0;
if (name != null && name.Length > 0)
ac.Name = name;
if (hue != 0)
ac.Hue = hue;
if (amount > 1)
{
ac.Stackable = true;
ac.Amount = amount;
}
if (lightsource != -1)
ac.Light = LightType.Circle300;
addon.AddComponent(ac, xoffset, yoffset, zoffset);
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( 0 ); // Version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}