41 lines
No EOL
959 B
C#
41 lines
No EOL
959 B
C#
using Server;
|
|
using System;
|
|
|
|
namespace Server.Items
|
|
{
|
|
[FlipableAttribute( 0x0890, 0x0891 )]
|
|
public class ChestOfSecrets : Item
|
|
{
|
|
[Constructable]
|
|
public ChestOfSecrets() : base( 0x0890 )
|
|
{
|
|
Name = "golden chest";
|
|
Light = LightType.Circle150;
|
|
Movable = false;
|
|
}
|
|
|
|
public override void OnDoubleClick( Mobile from )
|
|
{
|
|
if ( !from.InRange( this.GetWorldLocation(), 2 ) )
|
|
from.SendMessage( "That is too far away!" );
|
|
else if ( !Server.Misc.QuestFunctions.MonstersNearby( from ) )
|
|
from.SendMessage( "You find nothing of interest in the chest." );
|
|
}
|
|
|
|
public ChestOfSecrets( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
writer.Write( ( int) 0 ); // version
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
} |