AvatarsConquest/Scripts/Spells/3rd/Teleport.cs

121 lines
No EOL
2.9 KiB
C#

using System;
using Server.Targeting;
using Server.Network;
using Server.Regions;
using Server.Items;
namespace Server.Spells.Third
{
public class TeleportSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Teleport", "Rel Por",
215,
9031,
Reagent.Bloodmoss,
Reagent.MandrakeRoot
);
public override SpellCircle Circle { get { return SpellCircle.Third; } }
public TeleportSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override bool CheckCast()
{
if ( Server.Misc.WeightOverloading.IsOverloaded( Caster ) )
{
Caster.SendLocalizedMessage( 502359, "", 0x22 ); // Thou art too encumbered to move.
return false;
}
return true;
}
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public void Target( IPoint3D p )
{
IPoint3D orig = p;
Map map = Caster.Map;
SpellHelper.GetSurfaceTop( ref p );
if ( Server.Misc.WeightOverloading.IsOverloaded( Caster ) )
{
Caster.SendLocalizedMessage( 502359, "", 0x22 ); // Thou art too encumbered to move.
}
else if ( map == null || !map.CanSpawnMobile( p.X, p.Y, p.Z ) )
{
Caster.SendLocalizedMessage( 501942 ); // That location is blocked.
}
else if ( SpellHelper.CheckMulti( new Point3D( p ), map ) )
{
Caster.SendLocalizedMessage( 501942 ); // That location is blocked.
}
else if ( CheckSequence() )
{
SpellHelper.Turn( Caster, orig );
Mobile m = Caster;
Point3D from = m.Location;
Point3D to = new Point3D( p );
m.Location = to;
m.ProcessDelta();
if ( m.Player )
{
Effects.SendLocationParticles( EffectItem.Create( from, m.Map, EffectItem.DefaultDuration ), 0x3728, 10, 10, 2023 );
Effects.SendLocationParticles( EffectItem.Create( to, m.Map, EffectItem.DefaultDuration ), 0x3728, 10, 10, 5023 );
}
else
{
m.FixedParticles( 0x376A, 9, 32, 0x13AF, EffectLayer.Waist );
}
m.PlaySound( 0x1FE );
IPooledEnumerable eable = m.GetItemsInRange( 0 );
foreach ( Item item in eable )
{
if ( item is Server.Spells.Sixth.ParalyzeFieldSpell.InternalItem || item is Server.Spells.Fifth.PoisonFieldSpell.InternalItem || item is Server.Spells.Fourth.FireFieldSpell.FireFieldItem )
item.OnMoveOver( m );
}
eable.Free();
}
FinishSequence();
}
public class InternalTarget : Target
{
private TeleportSpell m_Owner;
public InternalTarget( TeleportSpell owner ) : base( 12, true, TargetFlags.None )
{
m_Owner = owner;
}
protected override void OnTarget( Mobile from, object o )
{
IPoint3D p = o as IPoint3D;
if ( p != null )
m_Owner.Target( p );
}
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}