1221 lines
No EOL
28 KiB
C#
1221 lines
No EOL
28 KiB
C#
/***************************************************************************
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* NetState.cs
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* -------------------
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* begin : May 1, 2002
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* copyright : (C) The RunUO Software Team
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* email : info@runuo.com
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*
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* $Id$
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*
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***************************************************************************/
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/***************************************************************************
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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***************************************************************************/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Net;
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using System.Net.Sockets;
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using System.Threading;
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using Server;
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using Server.Accounting;
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using Server.Network;
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using Server.Items;
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using Server.Gumps;
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using Server.Menus;
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using Server.HuePickers;
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using Server.Diagnostics;
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namespace Server.Network {
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public interface IPacketEncoder {
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void EncodeOutgoingPacket( NetState to, ref byte[] buffer, ref int length );
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void DecodeIncomingPacket( NetState from, ref byte[] buffer, ref int length );
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}
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public delegate void NetStateCreatedCallback( NetState ns );
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public class NetState {
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private Socket m_Socket;
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private IPAddress m_Address;
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private ByteQueue m_Buffer;
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private byte[] m_RecvBuffer;
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private SendQueue m_SendQueue;
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private bool m_Seeded;
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private bool m_Running;
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#if Framework_4_0
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private SocketAsyncEventArgs m_ReceiveEventArgs, m_SendEventArgs;
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#else
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private AsyncCallback m_OnReceive, m_OnSend;
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#endif
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private MessagePump m_MessagePump;
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private ServerInfo[] m_ServerInfo;
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private IAccount m_Account;
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private Mobile m_Mobile;
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private CityInfo[] m_CityInfo;
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private List<Gump> m_Gumps;
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private List<HuePicker> m_HuePickers;
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private List<IMenu> m_Menus;
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private List<SecureTrade> m_Trades;
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private int m_Sequence;
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private bool m_CompressionEnabled;
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private string m_ToString;
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private ClientVersion m_Version;
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private bool m_SentFirstPacket;
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private bool m_BlockAllPackets;
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private DateTime m_ConnectedOn;
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public DateTime ConnectedOn {
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get {
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return m_ConnectedOn;
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}
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}
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public TimeSpan ConnectedFor {
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get {
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return ( DateTime.Now - m_ConnectedOn );
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}
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}
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internal int m_Seed;
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internal int m_AuthID;
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public IPAddress Address {
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get {
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return m_Address;
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}
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}
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private ClientFlags m_Flags;
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private static bool m_Paused;
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[Flags]
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private enum AsyncState {
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Pending = 0x01,
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Paused = 0x02
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}
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private AsyncState m_AsyncState;
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private object m_AsyncLock = new object();
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private IPacketEncoder m_Encoder = null;
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public IPacketEncoder PacketEncoder {
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get {
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return m_Encoder;
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}
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set {
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m_Encoder = value;
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}
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}
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private static NetStateCreatedCallback m_CreatedCallback;
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public static NetStateCreatedCallback CreatedCallback {
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get {
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return m_CreatedCallback;
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}
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set {
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m_CreatedCallback = value;
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}
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}
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public bool SentFirstPacket {
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get {
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return m_SentFirstPacket;
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}
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set {
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m_SentFirstPacket = value;
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}
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}
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public bool BlockAllPackets {
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get {
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return m_BlockAllPackets;
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}
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set {
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m_BlockAllPackets = value;
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}
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}
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public ClientFlags Flags {
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get {
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return m_Flags;
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}
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set {
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m_Flags = value;
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}
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}
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public ClientVersion Version {
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get {
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return m_Version;
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}
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set {
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m_Version = value;
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if ( value >= m_Version70160 ) {
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_ProtocolChanges = ProtocolChanges.Version70160;
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} else if ( value >= m_Version70130 ) {
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_ProtocolChanges = ProtocolChanges.Version70130;
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} else if ( value >= m_Version7090 ) {
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_ProtocolChanges = ProtocolChanges.Version7090;
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} else if ( value >= m_Version7000 ) {
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_ProtocolChanges = ProtocolChanges.Version7000;
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} else if ( value >= m_Version60142 ) {
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_ProtocolChanges = ProtocolChanges.Version60142;
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} else if ( value >= m_Version6017 ) {
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_ProtocolChanges = ProtocolChanges.Version6017;
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} else if ( value >= m_Version6000 ) {
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_ProtocolChanges = ProtocolChanges.Version6000;
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} else if ( value >= m_Version502b ) {
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_ProtocolChanges = ProtocolChanges.Version502b;
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} else if ( value >= m_Version500a ) {
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_ProtocolChanges = ProtocolChanges.Version500a;
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} else if ( value >= m_Version407a ) {
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_ProtocolChanges = ProtocolChanges.Version407a;
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} else if ( value >= m_Version400a ) {
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_ProtocolChanges = ProtocolChanges.Version400a;
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}
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}
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}
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private static ClientVersion m_Version400a = new ClientVersion( "4.0.0a" );
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private static ClientVersion m_Version407a = new ClientVersion( "4.0.7a" );
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private static ClientVersion m_Version500a = new ClientVersion( "5.0.0a" );
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private static ClientVersion m_Version502b = new ClientVersion( "5.0.2b" );
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private static ClientVersion m_Version6000 = new ClientVersion( "6.0.0.0" );
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private static ClientVersion m_Version6017 = new ClientVersion( "6.0.1.7" );
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private static ClientVersion m_Version60142 = new ClientVersion( "6.0.14.2" );
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private static ClientVersion m_Version7000 = new ClientVersion( "7.0.0.0" );
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private static ClientVersion m_Version7090 = new ClientVersion( "7.0.9.0" );
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private static ClientVersion m_Version70130 = new ClientVersion( "7.0.13.0" );
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private static ClientVersion m_Version70160 = new ClientVersion( "7.0.16.0" );
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private ProtocolChanges _ProtocolChanges;
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private enum ProtocolChanges {
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NewSpellbook = 0x00000001,
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DamagePacket = 0x00000002,
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Unpack = 0x00000004,
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BuffIcon = 0x00000008,
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NewHaven = 0x00000010,
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ContainerGridLines = 0x00000020,
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ExtendedSupportedFeatures = 0x00000040,
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StygianAbyss = 0x00000080,
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HighSeas = 0x00000100,
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NewCharacterList = 0x00000200,
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NewCharacterCreation = 0x00000400,
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Version400a = NewSpellbook,
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Version407a = Version400a | DamagePacket,
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Version500a = Version407a | Unpack,
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Version502b = Version500a | BuffIcon,
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Version6000 = Version502b | NewHaven,
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Version6017 = Version6000 | ContainerGridLines,
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Version60142 = Version6017 | ExtendedSupportedFeatures,
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Version7000 = Version60142 | StygianAbyss,
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Version7090 = Version7000 | HighSeas,
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Version70130 = Version7090 | NewCharacterList,
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Version70160 = Version70130 | NewCharacterCreation
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}
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public bool NewSpellbook { get { return ((_ProtocolChanges & ProtocolChanges.NewSpellbook) != 0); } }
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public bool DamagePacket { get { return ((_ProtocolChanges & ProtocolChanges.DamagePacket) != 0); } }
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public bool Unpack { get { return ((_ProtocolChanges & ProtocolChanges.Unpack) != 0); } }
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public bool BuffIcon { get { return ((_ProtocolChanges & ProtocolChanges.BuffIcon) != 0); } }
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public bool NewHaven { get { return ((_ProtocolChanges & ProtocolChanges.NewHaven) != 0); } }
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public bool ContainerGridLines { get { return ((_ProtocolChanges & ProtocolChanges.ContainerGridLines) != 0); } }
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public bool ExtendedSupportedFeatures { get { return ((_ProtocolChanges & ProtocolChanges.ExtendedSupportedFeatures) != 0); } }
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public bool StygianAbyss { get { return ((_ProtocolChanges & ProtocolChanges.StygianAbyss) != 0); } }
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public bool HighSeas { get { return ((_ProtocolChanges & ProtocolChanges.HighSeas) != 0); } }
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public bool NewCharacterList { get { return ((_ProtocolChanges & ProtocolChanges.NewCharacterList) != 0); } }
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public bool NewCharacterCreation { get { return ((_ProtocolChanges & ProtocolChanges.NewCharacterCreation) != 0); } }
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public bool IsUOTDClient {
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get {
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return ( (m_Flags & ClientFlags.UOTD) != 0 || ( m_Version != null && m_Version.Type == ClientType.UOTD ) );
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}
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}
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public List<SecureTrade> Trades {
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get {
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return m_Trades;
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}
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}
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public void ValidateAllTrades() {
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for ( int i = m_Trades.Count - 1; i >= 0; --i ) {
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if ( i >= m_Trades.Count ) {
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continue;
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}
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SecureTrade trade = m_Trades[i];
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if ( trade.From.Mobile.Deleted || trade.To.Mobile.Deleted || !trade.From.Mobile.Alive || !trade.To.Mobile.Alive || !trade.From.Mobile.InRange( trade.To.Mobile, 2 ) || trade.From.Mobile.Map != trade.To.Mobile.Map ) {
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trade.Cancel();
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}
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}
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}
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public void CancelAllTrades() {
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for ( int i = m_Trades.Count - 1; i >= 0; --i ) {
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if ( i < m_Trades.Count ) {
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m_Trades[i].Cancel();
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}
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}
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}
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public void RemoveTrade( SecureTrade trade ) {
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m_Trades.Remove( trade );
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}
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public SecureTrade FindTrade( Mobile m ) {
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for ( int i = 0; i < m_Trades.Count; ++i ) {
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SecureTrade trade = m_Trades[i];
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if ( trade.From.Mobile == m || trade.To.Mobile == m ) {
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return trade;
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}
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}
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return null;
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}
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public SecureTradeContainer FindTradeContainer( Mobile m ) {
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for ( int i = 0; i < m_Trades.Count; ++i ) {
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SecureTrade trade = m_Trades[i];
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SecureTradeInfo from = trade.From;
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SecureTradeInfo to = trade.To;
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if ( from.Mobile == m_Mobile && to.Mobile == m ) {
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return from.Container;
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} else if ( from.Mobile == m && to.Mobile == m_Mobile ) {
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return to.Container;
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}
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}
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return null;
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}
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public SecureTradeContainer AddTrade( NetState state ) {
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SecureTrade newTrade = new SecureTrade( m_Mobile, state.m_Mobile );
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m_Trades.Add( newTrade );
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state.m_Trades.Add( newTrade );
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return newTrade.From.Container;
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}
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public bool CompressionEnabled {
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get {
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return m_CompressionEnabled;
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}
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set {
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m_CompressionEnabled = value;
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}
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}
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public int Sequence {
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get {
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return m_Sequence;
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}
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set {
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m_Sequence = value;
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}
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}
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public IEnumerable<Gump> Gumps {
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get {
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return m_Gumps;
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}
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}
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public IEnumerable<HuePicker> HuePickers {
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get {
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return m_HuePickers;
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}
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}
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public IEnumerable<IMenu> Menus {
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get {
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return m_Menus;
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}
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}
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private static int m_GumpCap = 512, m_HuePickerCap = 512, m_MenuCap = 512;
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public static int GumpCap {
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get {
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return m_GumpCap;
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}
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set {
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m_GumpCap = value;
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}
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}
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public static int HuePickerCap {
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get {
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return m_HuePickerCap;
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}
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set {
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m_HuePickerCap = value;
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}
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}
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public static int MenuCap {
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get {
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return m_MenuCap;
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}
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set {
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m_MenuCap = value;
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}
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}
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public void WriteConsole( string text ) {
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Console.WriteLine( "Client: {0}: {1}", this, text );
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}
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public void WriteConsole( string format, params object[] args ) {
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WriteConsole( String.Format( format, args ) );
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}
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public void AddMenu( IMenu menu ) {
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if ( m_Menus == null ) {
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m_Menus = new List<IMenu>();
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}
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if ( m_Menus.Count < m_MenuCap ) {
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m_Menus.Add( menu );
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} else {
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WriteConsole( "Exceeded menu cap, disconnecting..." );
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Dispose();
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}
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}
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public void RemoveMenu( IMenu menu ) {
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if ( m_Menus != null ) {
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m_Menus.Remove( menu );
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}
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}
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public void RemoveMenu( int index ) {
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if ( m_Menus != null ) {
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m_Menus.RemoveAt( index );
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}
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}
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public void ClearMenus() {
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if ( m_Menus != null ) {
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m_Menus.Clear();
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}
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}
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public void AddHuePicker( HuePicker huePicker ) {
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if ( m_HuePickers == null ) {
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m_HuePickers = new List<HuePicker>();
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}
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if ( m_HuePickers.Count < m_HuePickerCap ) {
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m_HuePickers.Add( huePicker );
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} else {
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WriteConsole( "Exceeded hue picker cap, disconnecting..." );
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Dispose();
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}
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}
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public void RemoveHuePicker( HuePicker huePicker ) {
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if ( m_HuePickers != null ) {
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m_HuePickers.Remove( huePicker );
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}
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}
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public void RemoveHuePicker( int index ) {
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if ( m_HuePickers != null ) {
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m_HuePickers.RemoveAt( index );
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}
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}
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public void ClearHuePickers() {
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if ( m_HuePickers != null ) {
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m_HuePickers.Clear();
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}
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}
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public void AddGump( Gump gump ) {
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if ( m_Gumps == null ) {
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m_Gumps = new List<Gump>();
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}
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if ( m_Gumps.Count < m_GumpCap ) {
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m_Gumps.Add( gump );
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} else {
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WriteConsole( "Exceeded gump cap, disconnecting..." );
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Dispose();
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}
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}
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public void RemoveGump( Gump gump ) {
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if ( m_Gumps != null ) {
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m_Gumps.Remove( gump );
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}
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}
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public void RemoveGump( int index ) {
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if ( m_Gumps != null ) {
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m_Gumps.RemoveAt( index );
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}
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}
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public void ClearGumps() {
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if ( m_Gumps != null ) {
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m_Gumps.Clear();
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}
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}
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public void LaunchBrowser( string url ) {
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Send( new MessageLocalized( Serial.MinusOne, -1, MessageType.Label, 0x35, 3, 501231, "", "" ) );
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Send( new LaunchBrowser( url ) );
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}
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public CityInfo[] CityInfo {
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get {
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return m_CityInfo;
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}
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set {
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m_CityInfo = value;
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}
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}
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public Mobile Mobile {
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get {
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return m_Mobile;
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}
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set {
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m_Mobile = value;
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}
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}
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public ServerInfo[] ServerInfo {
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get {
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return m_ServerInfo;
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}
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set {
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m_ServerInfo = value;
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}
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}
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public IAccount Account {
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get {
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return m_Account;
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}
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set {
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m_Account = value;
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}
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}
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public override string ToString() {
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return m_ToString;
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}
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private static List<NetState> m_Instances = new List<NetState>();
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public static List<NetState> Instances {
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get {
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return m_Instances;
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}
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}
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private static BufferPool m_ReceiveBufferPool = new BufferPool( "Receive", 2048, 2048 );
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public NetState( Socket socket, MessagePump messagePump )
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{
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m_Socket = socket;
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m_Buffer = new ByteQueue();
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m_Seeded = false;
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m_Running = false;
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m_RecvBuffer = m_ReceiveBufferPool.AcquireBuffer();
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m_MessagePump = messagePump;
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m_Gumps = new List<Gump>();
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m_HuePickers = new List<HuePicker>();
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m_Menus = new List<IMenu>();
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m_Trades = new List<SecureTrade>();
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m_SendQueue = new SendQueue();
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m_NextCheckActivity = DateTime.Now + TimeSpan.FromMinutes( 0.5 );
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m_Instances.Add( this );
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try {
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m_Address = Utility.Intern( ( ( IPEndPoint ) m_Socket.RemoteEndPoint ).Address );
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m_ToString = m_Address.ToString();
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} catch ( Exception ex ) {
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TraceException( ex );
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m_Address = IPAddress.None;
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m_ToString = "(error)";
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}
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m_ConnectedOn = DateTime.Now;
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|
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if ( m_CreatedCallback != null )
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{
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m_CreatedCallback( this );
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}
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}
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|
public virtual void Send( Packet p ) {
|
|
if ( m_Socket == null || m_BlockAllPackets ) {
|
|
p.OnSend();
|
|
return;
|
|
}
|
|
|
|
PacketSendProfile prof = PacketSendProfile.Acquire( p.GetType() );
|
|
|
|
int length;
|
|
byte[] buffer = p.Compile( m_CompressionEnabled, out length );
|
|
|
|
if ( buffer != null ) {
|
|
if ( buffer.Length <= 0 || length <= 0 ) {
|
|
p.OnSend();
|
|
return;
|
|
}
|
|
|
|
if ( prof != null ) {
|
|
prof.Start();
|
|
}
|
|
|
|
if ( m_Encoder != null ) {
|
|
m_Encoder.EncodeOutgoingPacket( this, ref buffer, ref length );
|
|
}
|
|
|
|
try {
|
|
SendQueue.Gram gram;
|
|
|
|
lock ( m_SendQueue ) {
|
|
gram = m_SendQueue.Enqueue( buffer, length );
|
|
}
|
|
|
|
if ( gram != null ) {
|
|
#if Framework_4_0
|
|
m_SendEventArgs.SetBuffer( gram.Buffer, 0, gram.Length );
|
|
Send_Start();
|
|
#else
|
|
try {
|
|
m_Socket.BeginSend( gram.Buffer, 0, gram.Length, SocketFlags.None, m_OnSend, m_Socket );
|
|
} catch ( Exception ex ) {
|
|
TraceException( ex );
|
|
Dispose( false );
|
|
}
|
|
#endif
|
|
}
|
|
} catch ( CapacityExceededException ) {
|
|
Console.WriteLine( "Client: {0}: Too much data pending, disconnecting...", this );
|
|
Dispose( false );
|
|
}
|
|
|
|
p.OnSend();
|
|
|
|
if ( prof != null ) {
|
|
prof.Finish( length );
|
|
}
|
|
} else {
|
|
Console.WriteLine( "Client: {0}: null buffer send, disconnecting...", this );
|
|
using ( StreamWriter op = new StreamWriter( "null_send.log", true ) )
|
|
{
|
|
op.WriteLine( "{0} Client: {1}: null buffer send, disconnecting...", DateTime.Now, this );
|
|
op.WriteLine( new System.Diagnostics.StackTrace() );
|
|
}
|
|
Dispose();
|
|
}
|
|
}
|
|
|
|
#if Framework_4_0
|
|
public void Start() {
|
|
m_ReceiveEventArgs = new SocketAsyncEventArgs();
|
|
m_ReceiveEventArgs.Completed += new EventHandler<SocketAsyncEventArgs>( Receive_Completion );
|
|
m_ReceiveEventArgs.SetBuffer( m_RecvBuffer, 0, m_RecvBuffer.Length );
|
|
|
|
m_SendEventArgs = new SocketAsyncEventArgs();
|
|
m_SendEventArgs.Completed += new EventHandler<SocketAsyncEventArgs>( Send_Completion );
|
|
|
|
m_Running = true;
|
|
|
|
if ( m_Socket == null || m_Paused ) {
|
|
return;
|
|
}
|
|
|
|
Receive_Start();
|
|
}
|
|
|
|
private void Receive_Start()
|
|
{
|
|
try {
|
|
bool result = false;
|
|
|
|
do {
|
|
lock ( m_AsyncLock ) {
|
|
if ( ( m_AsyncState & ( AsyncState.Pending | AsyncState.Paused ) ) == 0 ) {
|
|
m_AsyncState |= AsyncState.Pending;
|
|
result = !m_Socket.ReceiveAsync( m_ReceiveEventArgs );
|
|
|
|
if ( result )
|
|
Receive_Process( m_ReceiveEventArgs );
|
|
}
|
|
}
|
|
} while ( result );
|
|
} catch ( Exception ex ) {
|
|
TraceException( ex );
|
|
Dispose( false );
|
|
}
|
|
}
|
|
|
|
private void Receive_Completion( object sender, SocketAsyncEventArgs e )
|
|
{
|
|
Receive_Process( e );
|
|
|
|
if ( !m_Disposing )
|
|
Receive_Start();
|
|
}
|
|
|
|
private void Receive_Process( SocketAsyncEventArgs e )
|
|
{
|
|
int byteCount = e.BytesTransferred;
|
|
|
|
if ( e.SocketError != SocketError.Success || byteCount <= 0 ) {
|
|
Dispose( false );
|
|
return;
|
|
}
|
|
|
|
m_NextCheckActivity = DateTime.Now + TimeSpan.FromMinutes( 1.2 );
|
|
|
|
byte[] buffer = m_RecvBuffer;
|
|
|
|
if ( m_Encoder != null )
|
|
m_Encoder.DecodeIncomingPacket( this, ref buffer, ref byteCount );
|
|
|
|
lock ( m_Buffer )
|
|
m_Buffer.Enqueue( buffer, 0, byteCount );
|
|
|
|
m_MessagePump.OnReceive( this );
|
|
|
|
lock ( m_AsyncLock ) {
|
|
m_AsyncState &= ~AsyncState.Pending;
|
|
}
|
|
}
|
|
|
|
private void Send_Start()
|
|
{
|
|
try {
|
|
bool result = false;
|
|
|
|
do {
|
|
result = !m_Socket.SendAsync( m_SendEventArgs );
|
|
|
|
if ( result )
|
|
Send_Process( m_SendEventArgs );
|
|
} while ( result );
|
|
} catch ( Exception ex ) {
|
|
TraceException( ex );
|
|
Dispose( false );
|
|
}
|
|
}
|
|
|
|
private void Send_Completion( object sender, SocketAsyncEventArgs e )
|
|
{
|
|
Send_Process( e );
|
|
|
|
if ( m_Disposing )
|
|
return;
|
|
|
|
if ( m_CoalesceSleep >= 0 ) {
|
|
Thread.Sleep( m_CoalesceSleep );
|
|
}
|
|
|
|
SendQueue.Gram gram;
|
|
|
|
lock ( m_SendQueue ) {
|
|
gram = m_SendQueue.Dequeue();
|
|
}
|
|
|
|
if ( gram != null ) {
|
|
m_SendEventArgs.SetBuffer( gram.Buffer, 0, gram.Length );
|
|
Send_Start();
|
|
}
|
|
}
|
|
|
|
private void Send_Process( SocketAsyncEventArgs e )
|
|
{
|
|
int bytes = e.BytesTransferred;
|
|
|
|
if ( e.SocketError != SocketError.Success || bytes <= 0 ) {
|
|
Dispose( false );
|
|
return;
|
|
}
|
|
|
|
m_NextCheckActivity = DateTime.Now + TimeSpan.FromMinutes( 1.2 );
|
|
}
|
|
|
|
public static void Pause() {
|
|
m_Paused = true;
|
|
|
|
for ( int i = 0; i < m_Instances.Count; ++i ) {
|
|
NetState ns = m_Instances[i];
|
|
|
|
lock ( ns.m_AsyncLock ) {
|
|
ns.m_AsyncState |= AsyncState.Paused;
|
|
}
|
|
}
|
|
}
|
|
|
|
public static void Resume() {
|
|
m_Paused = false;
|
|
|
|
for ( int i = 0; i < m_Instances.Count; ++i ) {
|
|
NetState ns = m_Instances[i];
|
|
|
|
if ( ns.m_Socket == null ) {
|
|
continue;
|
|
}
|
|
|
|
lock ( ns.m_AsyncLock ) {
|
|
ns.m_AsyncState &= ~AsyncState.Paused;
|
|
|
|
if ( ( ns.m_AsyncState & AsyncState.Pending ) == 0 )
|
|
ns.Receive_Start();
|
|
}
|
|
}
|
|
}
|
|
|
|
public bool Flush() {
|
|
if ( m_Socket == null || !m_SendQueue.IsFlushReady ) {
|
|
return false;
|
|
}
|
|
|
|
SendQueue.Gram gram;
|
|
|
|
lock ( m_SendQueue ) {
|
|
gram = m_SendQueue.CheckFlushReady();
|
|
}
|
|
|
|
if ( gram != null ) {
|
|
m_SendEventArgs.SetBuffer( gram.Buffer, 0, gram.Length );
|
|
Send_Start();
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
#else
|
|
|
|
public void Start() {
|
|
m_OnReceive = new AsyncCallback( OnReceive );
|
|
m_OnSend = new AsyncCallback( OnSend );
|
|
|
|
m_Running = true;
|
|
|
|
if ( m_Socket == null || m_Paused ) {
|
|
return;
|
|
}
|
|
|
|
try {
|
|
lock ( m_AsyncLock ) {
|
|
if ( ( m_AsyncState & ( AsyncState.Pending | AsyncState.Paused ) ) == 0 ) {
|
|
InternalBeginReceive();
|
|
}
|
|
}
|
|
} catch ( Exception ex ) {
|
|
TraceException( ex );
|
|
Dispose( false );
|
|
}
|
|
}
|
|
|
|
private void InternalBeginReceive() {
|
|
m_AsyncState |= AsyncState.Pending;
|
|
|
|
m_Socket.BeginReceive( m_RecvBuffer, 0, m_RecvBuffer.Length, SocketFlags.None, m_OnReceive, m_Socket );
|
|
}
|
|
|
|
private void OnReceive( IAsyncResult asyncResult ) {
|
|
Socket s = (Socket)asyncResult.AsyncState;
|
|
|
|
try {
|
|
int byteCount = s.EndReceive( asyncResult );
|
|
|
|
if ( byteCount > 0 ) {
|
|
m_NextCheckActivity = DateTime.Now + TimeSpan.FromMinutes( 1.2 );
|
|
|
|
byte[] buffer = m_RecvBuffer;
|
|
|
|
if ( m_Encoder != null )
|
|
m_Encoder.DecodeIncomingPacket( this, ref buffer, ref byteCount );
|
|
|
|
lock ( m_Buffer )
|
|
m_Buffer.Enqueue( buffer, 0, byteCount );
|
|
|
|
m_MessagePump.OnReceive( this );
|
|
|
|
lock ( m_AsyncLock ) {
|
|
m_AsyncState &= ~AsyncState.Pending;
|
|
|
|
if ( ( m_AsyncState & AsyncState.Paused ) == 0 ) {
|
|
try {
|
|
InternalBeginReceive();
|
|
} catch ( Exception ex ) {
|
|
TraceException( ex );
|
|
Dispose( false );
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
Dispose( false );
|
|
}
|
|
} catch {
|
|
Dispose( false );
|
|
}
|
|
}
|
|
|
|
private void OnSend( IAsyncResult asyncResult ) {
|
|
Socket s = (Socket)asyncResult.AsyncState;
|
|
|
|
try {
|
|
int bytes = s.EndSend( asyncResult );
|
|
|
|
if ( bytes <= 0 ) {
|
|
Dispose( false );
|
|
return;
|
|
}
|
|
|
|
m_NextCheckActivity = DateTime.Now + TimeSpan.FromMinutes( 1.2 );
|
|
|
|
if ( m_CoalesceSleep >= 0 ) {
|
|
Thread.Sleep( m_CoalesceSleep );
|
|
}
|
|
|
|
SendQueue.Gram gram;
|
|
|
|
lock ( m_SendQueue ) {
|
|
gram = m_SendQueue.Dequeue();
|
|
}
|
|
|
|
if ( gram != null ) {
|
|
try {
|
|
s.BeginSend( gram.Buffer, 0, gram.Length, SocketFlags.None, m_OnSend, s );
|
|
} catch ( Exception ex ) {
|
|
TraceException( ex );
|
|
Dispose( false );
|
|
}
|
|
}
|
|
} catch ( Exception ){
|
|
Dispose( false );
|
|
}
|
|
}
|
|
|
|
public static void Pause() {
|
|
m_Paused = true;
|
|
|
|
for ( int i = 0; i < m_Instances.Count; ++i ) {
|
|
NetState ns = m_Instances[i];
|
|
|
|
lock ( ns.m_AsyncLock ) {
|
|
ns.m_AsyncState |= AsyncState.Paused;
|
|
}
|
|
}
|
|
}
|
|
|
|
public static void Resume() {
|
|
m_Paused = false;
|
|
|
|
for ( int i = 0; i < m_Instances.Count; ++i ) {
|
|
NetState ns = m_Instances[i];
|
|
|
|
if ( ns.m_Socket == null ) {
|
|
continue;
|
|
}
|
|
|
|
lock ( ns.m_AsyncLock ) {
|
|
ns.m_AsyncState &= ~AsyncState.Paused;
|
|
|
|
try {
|
|
if ( ( ns.m_AsyncState & AsyncState.Pending ) == 0 )
|
|
ns.InternalBeginReceive();
|
|
} catch ( Exception ex ) {
|
|
TraceException( ex );
|
|
ns.Dispose( false );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public bool Flush() {
|
|
if ( m_Socket == null || !m_SendQueue.IsFlushReady ) {
|
|
return false;
|
|
}
|
|
|
|
SendQueue.Gram gram;
|
|
|
|
lock ( m_SendQueue ) {
|
|
gram = m_SendQueue.CheckFlushReady();
|
|
}
|
|
|
|
if ( gram != null ) {
|
|
try {
|
|
m_Socket.BeginSend( gram.Buffer, 0, gram.Length, SocketFlags.None, m_OnSend, m_Socket );
|
|
return true;
|
|
} catch ( Exception ex ) {
|
|
TraceException( ex );
|
|
Dispose( false );
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
public PacketHandler GetHandler( int packetID )
|
|
{
|
|
if ( ContainerGridLines )
|
|
return PacketHandlers.Get6017Handler( packetID );
|
|
else
|
|
return PacketHandlers.GetHandler( packetID );
|
|
}
|
|
|
|
public static void FlushAll() {
|
|
for ( int i = 0; i < m_Instances.Count; ++i ) {
|
|
NetState ns = m_Instances[i];
|
|
|
|
ns.Flush();
|
|
}
|
|
}
|
|
|
|
private static int m_CoalesceSleep = -1;
|
|
|
|
public static int CoalesceSleep {
|
|
get {
|
|
return m_CoalesceSleep;
|
|
}
|
|
set {
|
|
m_CoalesceSleep = value;
|
|
}
|
|
}
|
|
|
|
private DateTime m_NextCheckActivity;
|
|
|
|
public bool CheckAlive() {
|
|
if ( m_Socket == null )
|
|
return false;
|
|
|
|
if ( DateTime.Now < m_NextCheckActivity ) {
|
|
return true;
|
|
}
|
|
|
|
Console.WriteLine( "Client: {0}: Disconnecting due to inactivity...", this );
|
|
|
|
Dispose();
|
|
return false;
|
|
}
|
|
|
|
public static void TraceException( Exception ex ) {
|
|
try {
|
|
using ( StreamWriter op = new StreamWriter( "network-errors.log", true ) ) {
|
|
op.WriteLine( "# {0}", DateTime.Now );
|
|
|
|
op.WriteLine( ex );
|
|
|
|
op.WriteLine();
|
|
op.WriteLine();
|
|
}
|
|
} catch {
|
|
}
|
|
|
|
try {
|
|
Console.WriteLine( ex );
|
|
} catch {
|
|
}
|
|
}
|
|
|
|
private bool m_Disposing;
|
|
|
|
public void Dispose() {
|
|
Dispose( true );
|
|
}
|
|
|
|
public virtual void Dispose( bool flush ) {
|
|
if ( m_Socket == null || m_Disposing ) {
|
|
return;
|
|
}
|
|
|
|
m_Disposing = true;
|
|
|
|
if ( flush )
|
|
flush = Flush();
|
|
|
|
try {
|
|
m_Socket.Shutdown( SocketShutdown.Both );
|
|
} catch ( SocketException ex ) {
|
|
TraceException( ex );
|
|
}
|
|
|
|
try {
|
|
m_Socket.Close();
|
|
} catch ( SocketException ex ) {
|
|
TraceException( ex );
|
|
}
|
|
|
|
if ( m_RecvBuffer != null )
|
|
m_ReceiveBufferPool.ReleaseBuffer( m_RecvBuffer );
|
|
|
|
m_Socket = null;
|
|
|
|
m_Buffer = null;
|
|
m_RecvBuffer = null;
|
|
|
|
#if Framework_4_0
|
|
m_ReceiveEventArgs = null;
|
|
m_SendEventArgs = null;
|
|
#else
|
|
m_OnReceive = null;
|
|
m_OnSend = null;
|
|
#endif
|
|
|
|
m_Running = false;
|
|
|
|
m_Disposed.Enqueue( this );
|
|
|
|
if ( /*!flush &&*/ !m_SendQueue.IsEmpty ) {
|
|
lock ( m_SendQueue )
|
|
m_SendQueue.Clear();
|
|
}
|
|
}
|
|
|
|
public static void Initialize() {
|
|
Timer.DelayCall( TimeSpan.FromMinutes( 1.0 ), TimeSpan.FromMinutes( 1.5 ), new TimerCallback( CheckAllAlive ) );
|
|
}
|
|
|
|
public static void CheckAllAlive() {
|
|
try {
|
|
for ( int i = 0; i < m_Instances.Count; ++i ) {
|
|
m_Instances[i].CheckAlive();
|
|
}
|
|
} catch ( Exception ex ) {
|
|
TraceException( ex );
|
|
}
|
|
}
|
|
|
|
private static Queue m_Disposed = Queue.Synchronized( new Queue() );
|
|
|
|
public static void ProcessDisposedQueue() {
|
|
int breakout = 0;
|
|
|
|
while ( breakout < 200 && m_Disposed.Count > 0 ) {
|
|
++breakout;
|
|
|
|
NetState ns = ( NetState ) m_Disposed.Dequeue();
|
|
|
|
Mobile m = ns.m_Mobile;
|
|
IAccount a = ns.m_Account;
|
|
|
|
if ( m != null ) {
|
|
m.NetState = null;
|
|
ns.m_Mobile = null;
|
|
}
|
|
|
|
ns.m_Gumps.Clear();
|
|
ns.m_Menus.Clear();
|
|
ns.m_HuePickers.Clear();
|
|
ns.m_Account = null;
|
|
ns.m_ServerInfo = null;
|
|
ns.m_CityInfo = null;
|
|
|
|
m_Instances.Remove( ns );
|
|
|
|
if ( a != null ) {
|
|
ns.WriteConsole( "Disconnected. [{0} Online] [{1}]", m_Instances.Count, a );
|
|
} else {
|
|
ns.WriteConsole( "Disconnected. [{0} Online]", m_Instances.Count );
|
|
}
|
|
}
|
|
}
|
|
|
|
public bool Running {
|
|
get {
|
|
return m_Running;
|
|
}
|
|
}
|
|
|
|
public bool Seeded {
|
|
get {
|
|
return m_Seeded;
|
|
}
|
|
set {
|
|
m_Seeded = value;
|
|
}
|
|
}
|
|
|
|
public Socket Socket {
|
|
get {
|
|
return m_Socket;
|
|
}
|
|
}
|
|
|
|
public ByteQueue Buffer {
|
|
get {
|
|
return m_Buffer;
|
|
}
|
|
}
|
|
|
|
public ExpansionInfo ExpansionInfo {
|
|
get {
|
|
for ( int i = ExpansionInfo.Table.Length - 1; i >= 0; i-- ) {
|
|
ExpansionInfo info = ExpansionInfo.Table[i];
|
|
|
|
if ( ( info.RequiredClient != null && this.Version >= info.RequiredClient ) || ( ( this.Flags & info.ClientFlags ) != 0 ) ) {
|
|
return info;
|
|
}
|
|
}
|
|
|
|
return ExpansionInfo.GetInfo( Expansion.None );
|
|
}
|
|
}
|
|
|
|
public Expansion Expansion {
|
|
get {
|
|
return ( Expansion ) this.ExpansionInfo.ID;
|
|
}
|
|
}
|
|
|
|
public bool SupportsExpansion( ExpansionInfo info, bool checkCoreExpansion ) {
|
|
if ( info == null || ( checkCoreExpansion && ( int ) Core.Expansion < info.ID ) )
|
|
return false;
|
|
|
|
if ( info.RequiredClient != null )
|
|
return ( this.Version >= info.RequiredClient );
|
|
|
|
return ( ( this.Flags & info.ClientFlags ) != 0 );
|
|
}
|
|
|
|
public bool SupportsExpansion( Expansion ex, bool checkCoreExpansion ) {
|
|
return SupportsExpansion( ExpansionInfo.GetInfo( ex ), checkCoreExpansion );
|
|
}
|
|
|
|
public bool SupportsExpansion( Expansion ex ) {
|
|
return SupportsExpansion( ex, true );
|
|
}
|
|
|
|
public bool SupportsExpansion( ExpansionInfo info ) {
|
|
return SupportsExpansion( info, true );
|
|
}
|
|
}
|
|
} |