AvatarsConquest/Scripts/Items/Addons/WaterVat.cs

87 lines
No EOL
2.5 KiB
C#

using System;
using Server;
namespace Server.Items
{
public class WaterVatEast : BaseAddon
{
[Constructable]
public WaterVatEast()
{
AddComponent( new AddonComponent( 0x1558 ), 0, 0, 0 );
AddComponent( new AddonComponent( 0x14DE ), -1, 1, 0 );
AddComponent( new AddonComponent( 0x1552 ), 0, 1, 0 );
AddComponent( new AddonComponent( 0x14DF ), 1, -1, 0 );
AddComponent( new AddonComponent( 0x1554 ), 1, 0, 0 );
AddComponent( new AddonComponent( 0x1559 ), 1, 1, 0 );
AddComponent( new AddonComponent( 0x1550 ), 1, 3, 0 );
AddComponent( new AddonComponent( 0x1555 ), 3, 1, 0 );
AddComponent( new AddonComponent( 0x14D7 ), 2, 2, 0 );
// Blockers
AddComponent( new AddonComponent( 0x21A4 ), 2, -1, 0 );
AddComponent( new AddonComponent( 0x21A4 ), 3, 0, 0 );
AddComponent( new AddonComponent( 0x21A4 ), -1, 2, 0 );
AddComponent( new AddonComponent( 0x21A4 ), 0, 3, 0 );
}
public WaterVatEast( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
public class WaterVatSouth : BaseAddon
{
[Constructable]
public WaterVatSouth()
{
AddComponent( new AddonComponent( 0x1558 ), 0, 0, 0 );
AddComponent( new AddonComponent( 0x14DE ), -1, 1, 0 );
AddComponent( new AddonComponent( 0x1552 ), 0, 1, 0 );
AddComponent( new AddonComponent( 0x14DF ), 1, -1, 0 );
AddComponent( new AddonComponent( 0x1554 ), 1, 0, 0 );
AddComponent( new AddonComponent( 0x1559 ), 1, 1, 0 );
AddComponent( new AddonComponent( 0x1551 ), 1, 3, 0 );
AddComponent( new AddonComponent( 0x1556 ), 3, 1, 0 );
AddComponent( new AddonComponent( 0x14D7 ), 2, 2, 0 );
// Blockers
AddComponent( new AddonComponent( 0x21A4 ), 2, -1, 0 );
AddComponent( new AddonComponent( 0x21A4 ), 3, 0, 0 );
AddComponent( new AddonComponent( 0x21A4 ), -1, 2, 0 );
AddComponent( new AddonComponent( 0x21A4 ), 0, 3, 0 );
}
public WaterVatSouth( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}