AvatarsConquest/Scripts/Items/Armor/Metal/Bascinet.cs

42 lines
No EOL
890 B
C#

using System;
using Server;
namespace Server.Items
{
public class Bascinet : BaseArmor
{
public override int InitMinHits{ get{ return 40; } }
public override int InitMaxHits{ get{ return 50; } }
public override int UOStrReq{ get{ return 10; } }
public override int ArmorBase{ get{ return 18; } }
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
[Constructable]
public Bascinet() : base( 0x140C )
{
Weight = 5.0;
}
public Bascinet( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( Weight == 1.0 )
Weight = 5.0;
}
}
}