AvatarsConquest/Scripts/Items/Construction/Chairs/Stools.cs

66 lines
No EOL
1 KiB
C#

using System;
namespace Server.Items
{
[Furniture]
public class Stool : Item
{
[Constructable]
public Stool() : base( 0xA2A )
{
Weight = 10.0;
}
public Stool(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if ( Weight == 6.0 )
Weight = 10.0;
}
}
[Furniture]
public class FootStool : Item
{
[Constructable]
public FootStool() : base( 0xB5E )
{
Weight = 6.0;
}
public FootStool(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if ( Weight == 6.0 )
Weight = 10.0;
}
}
}