AvatarsConquest/Scripts/Items/Addons/WaterTroughEastAddon.cs

70 lines
No EOL
1.4 KiB
C#

using System;
using Server;
namespace Server.Items
{
public class WaterTroughEastAddon : BaseAddon, IWaterSource
{
public override BaseAddonDeed Deed{ get{ return new WaterTroughEastDeed(); } }
[Constructable]
public WaterTroughEastAddon()
{
AddComponent( new AddonComponent( 0xB41 ), 0, 0, 0 );
AddComponent( new AddonComponent( 0xB42 ), 0, 1, 0 );
}
public WaterTroughEastAddon( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
public int Quantity
{
get{ return 500; }
set{}
}
}
public class WaterTroughEastDeed : BaseAddonDeed
{
public override BaseAddon Addon{ get{ return new WaterTroughEastAddon(); } }
public override int LabelNumber{ get{ return 1044349; } } // water trough (east)
[Constructable]
public WaterTroughEastDeed()
{
}
public WaterTroughEastDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}