AvatarsConquest/Scripts/Items/Construction/Misc/BarrelParts.cs

115 lines
No EOL
1.9 KiB
C#

using System;
namespace Server.Items
{
public class BarrelLid : Item
{
[Constructable]
public BarrelLid() : base(0x1DB8)
{
Weight = 2;
}
public BarrelLid(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[FlipableAttribute(0x1EB1, 0x1EB2, 0x1EB3, 0x1EB4)]
public class BarrelStaves : Item
{
[Constructable]
public BarrelStaves() : base(0x1EB1)
{
Weight = 1;
}
public BarrelStaves(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class BarrelHoops : Item
{
public override int LabelNumber { get { return 1011228; } } // Barrel hoops
[Constructable]
public BarrelHoops() : base(0x1DB7)
{
Weight = 5;
}
public BarrelHoops(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class BarrelTap : Item
{
[Constructable]
public BarrelTap() : base(0x1004)
{
Weight = 1;
}
public BarrelTap(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}