AvatarsConquest/Scripts/Items/Lights/IronBrazier.cs

37 lines
No EOL
759 B
C#

using System;
using Server;
namespace Server.Items
{
public class IronBrazier : BaseLight
{
public override int LitItemID{ get { return 0xE31; } }
public override int UnlitItemID{ get { return 0x1F20; } }
[Constructable]
public IronBrazier() : base( 0x1F20 )
{
Name = "brazier";
Duration = TimeSpan.Zero;
Burning = false;
Light = LightType.Circle225;
Weight = 3.0;
}
public IronBrazier( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}