79 lines
No EOL
1.9 KiB
C#
79 lines
No EOL
1.9 KiB
C#
using System;
|
|
using Server;
|
|
using Server.Items;
|
|
|
|
namespace Server.Mobiles
|
|
{
|
|
[CorpseName( "a shadow wyrm corpse" )]
|
|
public class ShadowWyrm : BaseCreature
|
|
{
|
|
[Constructable]
|
|
public ShadowWyrm() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
|
|
{
|
|
Name = NameList.RandomName( "dragon" );
|
|
Title = "the shadow wyrm";
|
|
Body = 123;
|
|
BaseSoundID = 362;
|
|
|
|
SetStr( 898, 1030 );
|
|
SetDex( 68, 200 );
|
|
SetInt( 488, 620 );
|
|
|
|
SetHits( 558, 599 );
|
|
|
|
SetDamage( 29, 35 );
|
|
|
|
SetSkill( SkillName.Concentration, 80.1, 100.0 );
|
|
SetSkill( SkillName.Magery, 80.1, 100.0 );
|
|
SetSkill( SkillName.Meditation, 52.5, 75.0 );
|
|
SetSkill( SkillName.MagicResist, 100.3, 130.0 );
|
|
SetSkill( SkillName.Tactics, 97.6, 100.0 );
|
|
SetSkill( SkillName.HandToHand, 97.6, 100.0 );
|
|
|
|
Fame = 22500;
|
|
Karma = -22500;
|
|
|
|
VirtualArmor = 70;
|
|
}
|
|
|
|
public override void GenerateLoot()
|
|
{
|
|
AddLoot( LootPack.FilthyRich, 3 );
|
|
AddLoot( LootPack.Gems, 5 );
|
|
}
|
|
|
|
public override int GetIdleSound()
|
|
{
|
|
return 0x2D5;
|
|
}
|
|
|
|
public override int GetHurtSound()
|
|
{
|
|
return 0x2D1;
|
|
}
|
|
|
|
public override bool ReacquireOnMovement{ get{ return true; } }
|
|
public override bool HasBreath{ get{ return true; } } // fire breath enabled
|
|
public override bool AutoDispel{ get{ return true; } }
|
|
public override Poison PoisonImmune{ get{ return Poison.Deadly; } }
|
|
public override Poison HitPoison{ get{ return Poison.Deadly; } }
|
|
public override int Meat{ get{ return 19; } }
|
|
public override int Hides{ get{ return 20; } }
|
|
|
|
public ShadowWyrm( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
writer.Write( (int) 0 );
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
} |