67 lines
No EOL
1.6 KiB
C#
67 lines
No EOL
1.6 KiB
C#
using System;
|
|
using Server;
|
|
using Server.Items;
|
|
|
|
namespace Server.Mobiles
|
|
{
|
|
[CorpseName( "a fallen cloud" )]
|
|
public class GasCloud : BaseCreature
|
|
{
|
|
[Constructable]
|
|
public GasCloud () : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
|
|
{
|
|
Name = "a gas cloud";
|
|
Body = 361;
|
|
BaseSoundID = 263;
|
|
|
|
SetStr( 226, 215 );
|
|
SetDex( 86, 95 );
|
|
SetInt( 161, 235 );
|
|
|
|
SetHits( 156, 109 );
|
|
|
|
SetDamage( 8, 13 );
|
|
|
|
SetSkill( SkillName.Concentration, 60.1, 75.0 );
|
|
SetSkill( SkillName.Magery, 60.1, 75.0 );
|
|
SetSkill( SkillName.Meditation, 60.2, 100.0 );
|
|
SetSkill( SkillName.Poisoning, 70.1, 80.0 );
|
|
SetSkill( SkillName.MagicResist, 65.2, 95.0 );
|
|
SetSkill( SkillName.Tactics, 60.1, 80.0 );
|
|
SetSkill( SkillName.HandToHand, 50.1, 70.0 );
|
|
|
|
Fame = 8500;
|
|
Karma = -8500;
|
|
|
|
VirtualArmor = 40;
|
|
}
|
|
|
|
public override void GenerateLoot()
|
|
{
|
|
AddLoot( LootPack.Average );
|
|
AddLoot( LootPack.Rich );
|
|
AddLoot( LootPack.LowScrolls );
|
|
}
|
|
|
|
public override bool BleedImmune{ get{ return true; } }
|
|
public override Poison PoisonImmune{ get{ return Poison.Lethal; } }
|
|
public override Poison HitPoison{ get{ return Poison.Greater; } }
|
|
public override double HitPoisonChance{ get{ return 0.50; } }
|
|
|
|
public GasCloud( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
writer.Write( (int) 0 );
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
} |