62 lines
No EOL
1.3 KiB
C#
62 lines
No EOL
1.3 KiB
C#
using System;
|
|
using System.Collections;
|
|
using Server.Items;
|
|
using Server.Targeting;
|
|
|
|
namespace Server.Mobiles
|
|
{
|
|
[CorpseName( "a caveman corpse" )]
|
|
public class Caveman : BaseCreature
|
|
{
|
|
[Constructable]
|
|
public Caveman () : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
|
|
{
|
|
Name = "a caveman";
|
|
Body = Utility.RandomList( 320, 25 );
|
|
BaseSoundID = 0x59D;
|
|
Clan = Clan.Humanoid;
|
|
|
|
SetStr( 166, 195 );
|
|
SetDex( 46, 65 );
|
|
SetInt( 46, 70 );
|
|
|
|
SetHits( 100, 117 );
|
|
SetMana( 0 );
|
|
|
|
SetDamage( 9, 11 );
|
|
|
|
SetSkill( SkillName.MagicResist, 55.1, 70.0 );
|
|
SetSkill( SkillName.Tactics, 60.1, 70.0 );
|
|
SetSkill( SkillName.HandToHand, 70.1, 80.0 );
|
|
|
|
Fame = 3000;
|
|
Karma = -3000;
|
|
|
|
VirtualArmor = 32;
|
|
}
|
|
|
|
public override void GenerateLoot()
|
|
{
|
|
AddLoot( LootPack.Poor );
|
|
}
|
|
|
|
public override bool CanRummageCorpses{ get{ return true; } }
|
|
public override int Meat{ get{ return 2; } }
|
|
|
|
public Caveman( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
writer.Write( (int) 0 );
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
} |