AvatarsConquest/Scripts/Mobiles/Monsters/Sphinx.cs

109 lines
No EOL
2.4 KiB
C#

using System;
using System.Collections;
using Server;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "a sphinx corpse" )]
public class Sphinx : BaseCreature
{
[Constructable]
public Sphinx () : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "a sphinx";
Body = 77;
BaseSoundID = 0x668;
SetStr( 176, 205 );
SetDex( 46, 65 );
SetInt( 110, 175 );
SetHits( 106, 123 );
SetDamage( 8, 14 );
SetSkill( SkillName.Concentration, 65.1, 80.0 );
SetSkill( SkillName.Magery, 65.1, 80.0 );
SetSkill( SkillName.MagicResist, 60.2, 90.0 );
SetSkill( SkillName.Tactics, 40.1, 60.0 );
SetSkill( SkillName.HandToHand, 30.1, 40.0 );
Fame = 3500;
Karma = -3500;
VirtualArmor = 40;
}
public override void GenerateLoot()
{
AddLoot( LootPack.Average );
AddLoot( LootPack.Meager );
AddLoot( LootPack.Gems );
AddLoot( LootPack.LowPotions );
}
public static void TurnStone( Mobile from )
{
ArrayList list = new ArrayList();
foreach ( Mobile m in from.GetMobilesInRange( 2 ) )
{
if ( m == from || !from.CanBeHarmful( m ) )
continue;
if ( m is BaseCreature && (((BaseCreature)m).Controlled || ((BaseCreature)m).Summoned || ((BaseCreature)m).Team != ((BaseCreature)from).Team) )
list.Add( m );
else if ( m.Player )
list.Add( m );
}
foreach ( Mobile m in list )
{
if ( !m.CheckSkill( SkillName.MagicResist, 0, 100 ) )
{
from.DoHarmful( m );
m.PlaySound(0x16B);
int duration = Utility.RandomMinMax(4, 8);
m.Paralyze(TimeSpan.FromSeconds(duration));
m.SendMessage( "You are petrified with fear from the mighty roar!" );
}
}
}
public override void OnGaveMeleeAttack( Mobile m )
{
base.OnGaveMeleeAttack( m );
if ( 0.1 >= Utility.RandomDouble() )
TurnStone( this );
}
public override void OnGotMeleeAttack( Mobile m )
{
base.OnGotMeleeAttack( m );
if ( 0.1 >= Utility.RandomDouble() )
TurnStone( this );
}
public Sphinx( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}