AvatarsConquest/Scripts/Targets/BladedItemTarget.cs

165 lines
No EOL
4.1 KiB
C#

using System;
using Server;
using Server.Targeting;
using Server.Items;
using Server.Engines.Harvest;
using Server.Mobiles;
namespace Server.Targets
{
public class BladedItemTarget : Target
{
private Item m_Item;
public BladedItemTarget( Item item ) : base( 2, false, TargetFlags.None )
{
m_Item = item;
}
protected override void OnTarget( Mobile from, object targeted )
{
if ( m_Item.Deleted )
return;
if ( targeted is ICarvable )
{
((ICarvable)targeted).Carve( from, m_Item );
}
else
{
HarvestSystem system = Lumberjacking.System;
HarvestDefinition def = Lumberjacking.System.Definition;
int tileID;
Map map;
Point3D loc;
if ( !system.GetHarvestDetails( from, m_Item, targeted, out tileID, out map, out loc ) )
{
from.SendLocalizedMessage( 500494 ); // You can't use a bladed item on that!
}
else if ( !def.Validate( tileID ) )
{
from.SendLocalizedMessage( 500494 ); // You can't use a bladed item on that!
}
else
{
HarvestBank bank = def.GetBank( map, loc.X, loc.Y );
if ( bank == null )
return;
if ( bank.Current < 5 )
{
from.SendLocalizedMessage( 500493 ); // There's not enough wood here to harvest.
}
else
{
bank.Consume( 5, from );
if ( tileID == 0x4D96 || tileID == 0x4D9A ) // apples
{
Item item = new Apple();
if ( from.PlaceInBackpack( item ) )
{
from.SendMessage( "You put an apple into your backpack." );
}
else
{
from.SendMessage( "You can't place any apples into your backpack!" );
item.Delete();
}
}
else if ( tileID == 0x4DA6 || tileID == 0x4DAA ) // pears
{
Item item = new Pear();
if ( from.PlaceInBackpack( item ) )
{
from.SendMessage( "You put a pear into your backpack." );
}
else
{
from.SendMessage( "You can't place any pears into your backpack!" );
item.Delete();
}
}
else if ( tileID == 0x4D9E || tileID == 0x4DA2 ) // peaches
{
Item item = new Peach();
if ( from.PlaceInBackpack( item ) )
{
from.SendMessage( "You put a peach into your backpack." );
}
else
{
from.SendMessage( "You can't place any peaches into your backpack!" );
item.Delete();
}
}
else if ( tileID == 0x4CA8 || tileID == 0x4CAA || tileID == 0x4CAB ) // bananas
{
Item item = new Banana();
if ( from.PlaceInBackpack( item ) )
{
from.SendMessage( "You put a banana into your backpack." );
}
else
{
from.SendMessage( "You can't place any bananas into your backpack!" );
item.Delete();
}
}
else if ( tileID == 0x4C95 ) // coconut
{
Item item = new Coconut();
if ( from.PlaceInBackpack( item ) )
{
from.SendMessage( "You put a coconut into your backpack." );
}
else
{
from.SendMessage( "You can't place any coconuts into your backpack!" );
item.Delete();
}
}
else if ( tileID == 0x4C96 ) // dates
{
Item item = new Dates();
if ( from.PlaceInBackpack( item ) )
{
from.SendMessage( "You put some dates into your backpack." );
}
else
{
from.SendMessage( "You can't place any dates into your backpack!" );
item.Delete();
}
}
else
{
Item item = new Kindling();
if ( from.PlaceInBackpack( item ) )
{
from.SendLocalizedMessage( 500491 ); // You put some kindling into your backpack.
from.SendLocalizedMessage( 500492 ); // An axe would probably get you more wood.
}
else
{
from.SendLocalizedMessage( 500490 ); // You can't place any kindling into your backpack!
item.Delete();
}
}
}
}
}
}
}
}