AvatarsConquest/Scripts/Mobiles/Towns/LordBritish.cs

84 lines
1.8 KiB
C#

using System;
using Server;
using Server.Items;
namespace Server.Mobiles
{
public class LordBritish : BaseCreature
{
[Constructable]
public LordBritish() : base( AIType.AI_Vendor, FightMode.None, 10, 1, 0.2, 0.4 )
{
Name = "Lord British";
Title = "the Sovereign of Britannia";
Body = 400; // Human Male body type
HairItemID = 0x203B;
HairHue = 0x44E;
FacialHairItemID = 0x204B;
FacialHairHue = 0x44E;
Hue = 0x83EA; // Standard human skin tone
SpeechHue = 0x3B2; // Royal yellow/gold text when he speaks
// Make him invulnerable (Set to false if you want players to try and kill him!)
//Blessed = true;
// Base Stats
SetStr( 100 );
SetDex( 100 );
SetInt( 100 );
// Base Skills
SetSkill( SkillName.MagicResist, 100.0 );
SetSkill( SkillName.Swords, 100.0 );
SetSkill( SkillName.Tactics, 100.0 );
// Custom colored plate armor (1150 is a bright white/silver hue)
Item chest = new PlateChest();
chest.Hue = 1150;
AddItem( chest );
Item legs = new PlateLegs();
legs.Hue = 1150;
AddItem( legs );
Item arms = new PlateArms();
arms.Hue = 1150;
AddItem( arms );
Item gloves = new PlateGloves();
gloves.Hue = 1150;
AddItem( gloves );
Item gorget = new PlateGorget();
gorget.Hue = 1150;
AddItem( gorget );
// A royal red cloak
Item cloak = new Cloak();
cloak.Hue = 32;
AddItem( cloak );
AddItem( new ThighBoots() );
}
public LordBritish( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}