919 lines
10 KiB
Text
919 lines
10 KiB
Text
Tier A: Ambient & Novice (Fame 0 – 1,000)
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Perfect for basic wilderness ambiance, ambient wildlife zones, and absolute starter areas (Spawn_A). These pose zero threat to any character with basic equipment.
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Swarm.cs: 0
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Mongbat.cs: 150
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Slime.cs: 300
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Snake.cs: 300
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BullFrog.cs: 350
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CarcassWorm.cs: 450
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FrostOoze.cs: 450
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HeadlessOne.cs: 450
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Shambler.cs: 450
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Skeleton.cs: 450
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SkeletonArcher.cs: 450
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Dolphin.cs: 500
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Alligator.cs: 600
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GiantSpider.cs: 600
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Goblin.cs: 600
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Zombie.cs: 600
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GoblinArcher.cs: 620
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BoneClaw.cs: 650
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Turtle.cs: 700
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GiantToad.cs: 750
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FrostSpider.cs: 775
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SandSpider.cs: 775
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FireToad.cs: 850
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IceToad.cs: 850
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GoblinWarrior.cs: 900
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Brigand.cs: 1000
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Corpser.cs: 1000
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Savage.cs: 1000
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SavageShaman.cs: 1000
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Stirge.cs: 1000
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WhippingVine.cs: 1000
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Tier B: Low Tier (Fame 1,001 – 3,500)
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The meat-and-potatoes of basic wilderness travel (Spawn_B). Great for solo intermediate players or basic road encounters.
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GiantCrab.cs: 1200
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LargeSlime.cs: 1200
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AntaurWorker.cs: 1500
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Dwarf.cs: 1500
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Lizardman.cs: 1500
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Minion.cs: 1500
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Orc.cs: 1500
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Pirate.cs: 1500
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Ratman.cs: 1500
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SandScorpion.cs: 1900
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Lurker.cs: 2000
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Scorpion.cs: 2000
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TerathanDrone.cs: 2000
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Sahuagin.cs: 2400
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Sakkhra.cs: 2400
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Cobra.cs: 2500
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DwarfKnight.cs: 2500
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DwarfWarrior.cs: 2500
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EvilMage.cs: 2500
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Ghoul.cs: 2500
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Harpy.cs: 2500
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HellCat.cs: 2500
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Hobgoblin.cs: 2500
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Imp.cs: 2500
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OrcCaptain.cs: 2500
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OrcishLord.cs: 2500
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Sludge.cs: 2500
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Vampire.cs: 2500
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Viper.cs: 2500
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Wight.cs: 2500
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AntaurSoldier.cs: 3000
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CaveDweller.cs: 3000
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Caveman.cs: 3000
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Drasolisk.cs: 3000
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Ettin.cs: 3000
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FleshGolem.cs: 3000
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Fungal.cs: 3000
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GiantLizard.cs: 3000
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HobgoblinChief.cs: 3000
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HobgoblinShaman.cs: 3000
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LavaLizard.cs: 3000
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MinionWarrior.cs: 2500
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MinionWizard.cs: 3000
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Ogre.cs: 3000
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OrcishMage.cs: 3000
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Owlbear.cs: 3000
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Raptor.cs: 3000
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SahuaginMage.cs: 3000
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SakkhraShaman.cs: 3000
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Sasquatch.cs: 3000
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Scarab.cs: 3000
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SkeletalKnight.cs: 3000
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SkeletalMage.cs: 3000
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SnowEttin.cs: 3000
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Stalker.cs: 3000
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SwampTentacle.cs: 3000
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Bugbear.cs: 3500
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EarthElemental.cs: 3500
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ElderHarpy.cs: 3500
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FireMephit.cs: 3500
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Gargoyle.cs: 3500
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Gazer.cs: 3500
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GiantBlackWidow.cs: 3500
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GoraxHorned.cs: 3500
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Gorceratops.cs: 3500
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Griffon.cs: 3500
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HellHound.cs: 3400
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Hippogriff.cs: 3500
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IceMephit.cs: 3500
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IceSerpent.cs: 3500
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Lobstran.cs: 3500
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Reaper.cs: 3500
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Sphinx.cs: 3500
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Troll.cs: 3500
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WoodElemental.cs: 3500
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Yeti.cs: 3500
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Tier C: Mid Tier (Fame 3,501 – 6,000)
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The step-up zone (Spawn_C). This is where magic casting, elemental attributes, and scaling packs begin to outpace casual players. Put these in deep forests, swamps, or mid-dungeons.
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FireSalamander.cs: 3800
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IceSalamander.cs: 3800
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Beetle.cs: 4000
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BloodSpider.cs: 4000
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CorpseGolem.cs: 4000
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DeadlyScorpion.cs: 4000
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Fairy.cs: 4000
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FireBeetle.cs: 4000
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FlameCrawler.cs: 4000
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FrostTroll.cs: 4000
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FungalMage.cs: 4000
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GargoyleKnight.cs: 4000
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IceElemental.cs: 4000
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Mantis.cs: 4000
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Minotaur.cs: 4000
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Mummy.cs: 4000
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OphidianMage.cs: 4000
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Shade.cs: 4000
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Spectre.cs: 4000
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StoneGargoyle.cs: 4000
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Teradactyl.cs: 4000
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TerathanWarrior.cs: 4000
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Torax.cs: 4000
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Wisp.cs: 4000
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Wraith.cs: 4000
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Wyvern.cs: 4000
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ZombieGargoyle.cs: 4000
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AcidElemental.cs: 10000 -> Wait, move this up! It's too high for C.
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AirElemental.cs: 4500
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AntaurQueen.cs: 4500
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AntLion.cs: 4500
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ArcticOgreLord.cs: 4500
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BloodLotus.cs: 4500
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Cyclops.cs: 4500
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FireElemental.cs: 4500
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FireGargoyle.cs: 4500
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FleshGoliath.cs: 4500
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Goliath.cs: 4500
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GoraxSlicer.cs: 4500
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GoraxSlicer.cs: 4500
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Kobra.cs: 4500
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LavaSerpent.cs: 4500
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LightningElemental.cs: 4500
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MagmaElemental.cs: 4500
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MeteorElemental.cs: 4500
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MudElemental.cs: 4500
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OgreLord.cs: 4500
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OphidianWarrior.cs: 4500
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SandVortex.cs: 4500
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SavageLeader.cs: 4500
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SeaGiant.cs: 4500
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StoneHarpy.cs: 4500
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StormCloud.cs: 4500
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Typhoon.cs: 4500
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WaterElemental.cs: 4500
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Xorn.cs: 4500
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BoneKnight.cs: 5000
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GargoyleMage.cs: 5000
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GargoyleWizard.cs: 5000
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Satyr.cs: 5000
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SnowElemental.cs: 5000
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Drake.cs: 5500
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Kith.cs: 5500
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LavaDrake.cs: 5500
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Meglasaur.cs: 5500
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RottingDrake.cs: 5500
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SeaDrake.cs: 5500
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Stegosaurus.cs: 5500
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StoneGolem.cs: 5500
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StoneStatue.cs: 5500
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SwampDragon.cs: 5500
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SwampThing.cs: 5500
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BoneMagi.cs: 6000
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DeepSeaSerpent.cs: 6000
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GiantEel.cs: 6000
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GreatWhite.cs: 6000
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IronBeetle.cs: 6000
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Manticore.cs: 6000
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RottingCorpse.cs: 6000
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SeaSerpent.cs: 6000
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Shark.cs: 6000
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The meat-and-potatoes of basic wilderness travel (Spawn_B). Great for solo intermediate players or basic road encounters.
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GiantCrab.cs: 1200
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LargeSlime.cs: 1200
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AntaurWorker.cs: 1500
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Dwarf.cs: 1500
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Lizardman.cs: 1500
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Minion.cs: 1500
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Orc.cs: 1500
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Pirate.cs: 1500
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Ratman.cs: 1500
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SandScorpion.cs: 1900
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Lurker.cs: 2000
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Scorpion.cs: 2000
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TerathanDrone.cs: 2000
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Sahuagin.cs: 2400
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Sakkhra.cs: 2400
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Cobra.cs: 2500
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DwarfKnight.cs: 2500
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DwarfWarrior.cs: 2500
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EvilMage.cs: 2500
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Ghoul.cs: 2500
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Harpy.cs: 2500
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HellCat.cs: 2500
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Hobgoblin.cs: 2500
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Imp.cs: 2500
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OrcCaptain.cs: 2500
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OrcishLord.cs: 2500
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Sludge.cs: 2500
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Vampire.cs: 2500
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Viper.cs: 2500
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Wight.cs: 2500
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AntaurSoldier.cs: 3000
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CaveDweller.cs: 3000
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Caveman.cs: 3000
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Drasolisk.cs: 3000
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Ettin.cs: 3000
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FleshGolem.cs: 3000
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Fungal.cs: 3000
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GiantLizard.cs: 3000
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HobgoblinChief.cs: 3000
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HobgoblinShaman.cs: 3000
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LavaLizard.cs: 3000
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MinionWarrior.cs: 2500
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MinionWizard.cs: 3000
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Ogre.cs: 3000
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OrcishMage.cs: 3000
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Owlbear.cs: 3000
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Raptor.cs: 3000
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SahuaginMage.cs: 3000
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SakkhraShaman.cs: 3000
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Sasquatch.cs: 3000
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Scarab.cs: 3000
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SkeletalKnight.cs: 3000
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SkeletalMage.cs: 3000
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SnowEttin.cs: 3000
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Stalker.cs: 3000
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SwampTentacle.cs: 3000
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Bugbear.cs: 3500
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EarthElemental.cs: 3500
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ElderHarpy.cs: 3500
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FireMephit.cs: 3500
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Gargoyle.cs: 3500
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Gazer.cs: 3500
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GiantBlackWidow.cs: 3500
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GoraxHorned.cs: 3500
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Gorceratops.cs: 3500
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Griffon.cs: 3500
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HellHound.cs: 3400
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Hippogriff.cs: 3500
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IceMephit.cs: 3500
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IceSerpent.cs: 3500
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Lobstran.cs: 3500
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Reaper.cs: 3500
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Sphinx.cs: 3500
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Troll.cs: 3500
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WoodElemental.cs: 3500
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Yeti.cs: 3500
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Tier C: Mid Tier (Fame 3,501 – 6,000)
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The step-up zone (Spawn_C). This is where magic casting, elemental attributes, and scaling packs begin to outpace casual players. Put these in deep forests, swamps, or mid-dungeons.
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FireSalamander.cs: 3800
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IceSalamander.cs: 3800
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Beetle.cs: 4000
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BloodSpider.cs: 4000
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CorpseGolem.cs: 4000
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DeadlyScorpion.cs: 4000
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Fairy.cs: 4000
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FireBeetle.cs: 4000
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FlameCrawler.cs: 4000
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FrostTroll.cs: 4000
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FungalMage.cs: 4000
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GargoyleKnight.cs: 4000
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IceElemental.cs: 4000
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Mantis.cs: 4000
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Minotaur.cs: 4000
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Mummy.cs: 4000
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OphidianMage.cs: 4000
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Shade.cs: 4000
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Spectre.cs: 4000
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StoneGargoyle.cs: 4000
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Teradactyl.cs: 4000
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TerathanWarrior.cs: 4000
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Torax.cs: 4000
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Wisp.cs: 4000
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Wraith.cs: 4000
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Wyvern.cs: 4000
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ZombieGargoyle.cs: 4000
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AcidElemental.cs: 10000 -> Wait, move this up! It's too high for C.
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AirElemental.cs: 4500
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AntaurQueen.cs: 4500
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AntLion.cs: 4500
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ArcticOgreLord.cs: 4500
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BloodLotus.cs: 4500
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Cyclops.cs: 4500
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FireElemental.cs: 4500
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FireGargoyle.cs: 4500
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FleshGoliath.cs: 4500
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Goliath.cs: 4500
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GoraxSlicer.cs: 4500
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GoraxSlicer.cs: 4500
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Kobra.cs: 4500
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LavaSerpent.cs: 4500
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LightningElemental.cs: 4500
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MagmaElemental.cs: 4500
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MeteorElemental.cs: 4500
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MudElemental.cs: 4500
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OgreLord.cs: 4500
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OphidianWarrior.cs: 4500
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SandVortex.cs: 4500
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SavageLeader.cs: 4500
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SeaGiant.cs: 4500
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StoneHarpy.cs: 4500
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StormCloud.cs: 4500
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Typhoon.cs: 4500
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WaterElemental.cs: 4500
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Xorn.cs: 4500
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||
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BoneKnight.cs: 5000
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GargoyleMage.cs: 5000
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GargoyleWizard.cs: 5000
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Satyr.cs: 5000
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SnowElemental.cs: 5000
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Drake.cs: 5500
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Kith.cs: 5500
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LavaDrake.cs: 5500
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Meglasaur.cs: 5500
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RottingDrake.cs: 5500
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SeaDrake.cs: 5500
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Stegosaurus.cs: 5500
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StoneGolem.cs: 5500
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StoneStatue.cs: 5500
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SwampDragon.cs: 5500
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SwampThing.cs: 5500
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BoneMagi.cs: 6000
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DeepSeaSerpent.cs: 6000
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GiantEel.cs: 6000
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GreatWhite.cs: 6000
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IronBeetle.cs: 6000
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Manticore.cs: 6000
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RottingCorpse.cs: 6000
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SeaSerpent.cs: 6000
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Shark.cs: 6000
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Tier D: High Tier (Fame 6,001 – 12,500)
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Dangerous encounters designed to threaten well-equipped adventurers or groups (Spawn_D). These represent high-end creatures, magical powerhouses, and heavy martial threats.
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||
|
||
Centaur.cs: 6500
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CyclopsChief.cs: 6500
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HobgoblinArcher.cs: 6500
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MinotaurLord.cs: 6500
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OgreMagi.cs: 6500
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RatmanArcher.cs: 6500
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|
||
WidowQueen.cs: 6500
|
||
|
||
GargoyleCrimson.cs: 7000
|
||
|
||
GargoyleIce.cs: 7000
|
||
|
||
GargoyleStone.cs: 7000
|
||
|
||
GargoyleUndead.cs: 7000
|
||
|
||
Pixie.cs: 7000
|
||
|
||
SilverSerpent.cs: 7000
|
||
|
||
BoneDrake.cs: 7500
|
||
|
||
RatmanMage.cs: 7500
|
||
|
||
VampiricDrake.cs: 7500
|
||
|
||
Lich.cs: 8000
|
||
|
||
Pharaoh.cs: 8000
|
||
|
||
Seahorse.cs: 8000
|
||
|
||
ShamblingMound.cs: 8000
|
||
|
||
Cerberus.cs: 8400
|
||
|
||
Haderus.cs: 8400
|
||
|
||
Serperus.cs: 8400
|
||
|
||
GasCloud.cs: 8500
|
||
|
||
MummyLord.cs: 8500
|
||
|
||
RoyalSphinx.cs: 8500
|
||
|
||
AntaurLord.cs: 9000
|
||
|
||
DemonicSpirit.cs: 9000
|
||
|
||
FireNaga.cs: 9000
|
||
|
||
GiantSquid.cs: 9000
|
||
|
||
ShadowDemon.cs: 9000
|
||
|
||
AcidElemental.cs: 10000 (Perfect fit here)
|
||
|
||
DeepSeaElemental.cs: 10000
|
||
|
||
Drakkhen.cs: 10000
|
||
|
||
Efreet.cs: 10000
|
||
|
||
Genie.cs: 10000
|
||
|
||
NagaWarrior.cs: 10000
|
||
|
||
OphidianKnight.cs: 10000
|
||
|
||
SeaHydra.cs: 10000
|
||
|
||
TerathanMatriarch.cs: 10000
|
||
|
||
EvilMageLord.cs: 10500
|
||
|
||
MindFlayer.cs: 10500
|
||
|
||
VampireLord.cs: 10500
|
||
|
||
DemonClaw.cs: 11000
|
||
|
||
Demoness.cs: 11000
|
||
|
||
Kraken.cs: 11000
|
||
|
||
Lochasaur.cs: 11000
|
||
|
||
Megalodon.cs: 11000
|
||
|
||
AncientSphinx.cs: 11500
|
||
|
||
Ent.cs: 11500
|
||
|
||
OphidianArchmage.cs: 11500
|
||
|
||
Titan.cs: 11500
|
||
|
||
BloodElemental.cs: 12500
|
||
|
||
ElderGazer.cs: 12500
|
||
|
||
PoisonElemental.cs: 12500
|
||
|
||
Seeker.cs: 12500
|
||
|
||
WaterElementalElder.cs: 12500
|
||
|
||
Tier E: Apex & Raid Bosses (Fame 12,501 – 24,000+)
|
||
The absolute pinnacle of danger (Spawn_E). These are endgame terrors, massive dragons, elder fiends, and raid targets that demand high-level coordination and tactical preparation.
|
||
|
||
AncientGazer.cs: 15000
|
||
|
||
AncientWyvern.cs: 15000
|
||
|
||
ArcaneScarab.cs: 15000
|
||
|
||
BlackKnight.cs: 15000
|
||
|
||
Daemon.cs: 15000
|
||
|
||
Deviless.cs: 15000
|
||
|
||
Dragon.cs: 15000
|
||
|
||
ForestGiant.cs: 15000
|
||
|
||
FrostGiant.cs: 15000
|
||
|
||
Golem.cs: 15000
|
||
|
||
HillGiant.cs: 15000
|
||
|
||
HornedDevil.cs: 15000
|
||
|
||
Hydra.cs: 15000
|
||
|
||
Ktulu.cs: 15000
|
||
|
||
MountainGiant.cs: 15000
|
||
|
||
SeaDragon.cs: 15000
|
||
|
||
TerathanAvenger.cs: 15000
|
||
|
||
VampiricDragon.cs: 15000
|
||
|
||
ZombieDragon.cs: 15000
|
||
|
||
Dagon.cs: 15500
|
||
|
||
BloodElementalElder.cs: 15625
|
||
|
||
PoisonElementalElder.cs: 15625
|
||
|
||
DragonTurtle.cs: 16000
|
||
|
||
Naga.cs: 16000
|
||
|
||
OphidianMatriarch.cs: 16000
|
||
|
||
Succubus.cs: 16000
|
||
|
||
JungleGiant.cs: 16500
|
||
|
||
SandGiant.cs: 16500
|
||
|
||
ShadowTitan.cs: 16500
|
||
|
||
StormGiant.cs: 16500
|
||
|
||
CyclopsLord.cs: 18000
|
||
|
||
IceFiend.cs: 18000
|
||
|
||
LichLord.cs: 18000
|
||
|
||
Nazghoul.cs: 18000
|
||
|
||
WhiteWyrm.cs: 18000
|
||
|
||
DreadHorn.cs: 19000
|
||
|
||
Demilich.cs: 20000
|
||
|
||
AncientWyrm.cs: 22500
|
||
|
||
IceDevil.cs: 22500
|
||
|
||
SeaDevil.cs: 22500
|
||
|
||
ShadowWyrm.cs: 22500
|
||
|
||
SkeletalDragon.cs: 22500
|
||
|
||
AncientLich.cs: 23000
|
||
|
||
AncientVampire.cs: 23000
|
||
|
||
NagaQueen.cs: 23000
|
||
|
||
Balron.cs: 24000
|
||
|
||
Leviathan.cs: 24000
|
||
|
||
SuccubusQueen.cs 24000
|